| LameMaster vs Jin | 96–84 | 53.33% |
| LameMaster vs Kazuya | 65–88 | 42.48% |
| LameMaster vs Reina | 48–50 | 48.98% |
| LameMaster vs Hwoarang | 32–61 | 34.41% |
| LameMaster vs King | 42–46 | 47.73% |
| LameMaster vs Bryan | 39–49 | 44.32% |
| LameMaster vs Law | 35–51 | 40.70% |
| LameMaster vs Heihachi | 44–41 | 51.76% |
| LameMaster vs Eddy | 37–46 | 44.58% |
| LameMaster vs Armor King | 26–56 | 31.71% |
| LameMaster vs Steve | 28–53 | 34.57% |
| LameMaster vs Dragunov | 37–42 | 46.84% |
| LameMaster vs Asuka | 41–27 | 60.29% |
| LameMaster vs Lili | 28–39 | 41.79% |
| LameMaster vs Jun | 34–33 | 50.75% |
| LameMaster vs Paul | 30–32 | 48.39% |
| LameMaster vs Yoshimitsu | 30–29–1 | 50.85% |
| LameMaster vs Azucena | 20–33 | 37.74% |
| LameMaster vs Lars | 22–28 | 44.00% |
| LameMaster vs Lee | 18–29 | 38.30% |
| LameMaster vs Feng | 16–29 | 35.56% |
| LameMaster vs Xiaoyu | 16–27 | 37.21% |
| LameMaster vs Victor | 20–22 | 47.62% |
| LameMaster vs Miary Zo | 17–21 | 44.74% |
| LameMaster vs Nina | 17–16 | 51.52% |
| LameMaster vs Devil Jin | 11–20 | 35.48% |
| LameMaster vs Fahkumram | 19–11 | 63.33% |
| LameMaster vs Leroy | 11–16 | 40.74% |
| LameMaster vs Clive | 16–11 | 59.26% |
| LameMaster vs Leo | 14–11 | 56.00% |
| LameMaster vs Anna | 10–13 | 43.48% |
| LameMaster vs Zafina | 9–12 | 42.86% |
| LameMaster vs Claudio | 7–12 | 36.84% |
| LameMaster vs Raven | 5–13 | 27.78% |
| LameMaster vs Lidia | 6–12 | 33.33% |
| LameMaster vs Alisa | 6–7 | 46.15% |
| LameMaster vs Jack-8 | 3–6 | 33.33% |
| LameMaster vs Shaheen | 4–4 | 50.00% |
| LameMaster vs Kuma | 2–3 | 40.00% |
| LameMaster vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.