| ErgoProxy09 vs Jin | 55–53 | 50.93% |
| ErgoProxy09 vs Kazuya | 33–55 | 37.50% |
| ErgoProxy09 vs Hwoarang | 44–31 | 58.67% |
| ErgoProxy09 vs Bryan | 36–34 | 51.43% |
| ErgoProxy09 vs King | 37–27 | 57.81% |
| ErgoProxy09 vs Steve | 26–37 | 41.27% |
| ErgoProxy09 vs Law | 28–34 | 45.16% |
| ErgoProxy09 vs Reina | 19–34 | 35.85% |
| ErgoProxy09 vs Jun | 14–22 | 38.89% |
| ErgoProxy09 vs Asuka | 20–14 | 58.82% |
| ErgoProxy09 vs Dragunov | 14–20 | 41.18% |
| ErgoProxy09 vs Lidia | 8–26 | 23.53% |
| ErgoProxy09 vs Heihachi | 12–22 | 35.29% |
| ErgoProxy09 vs Lili | 18–15 | 54.55% |
| ErgoProxy09 vs Yoshimitsu | 16–16 | 50.00% |
| ErgoProxy09 vs Azucena | 13–18 | 41.94% |
| ErgoProxy09 vs Eddy | 17–14 | 54.84% |
| ErgoProxy09 vs Xiaoyu | 15–15 | 50.00% |
| ErgoProxy09 vs Nina | 17–13 | 56.67% |
| ErgoProxy09 vs Victor | 12–16 | 42.86% |
| ErgoProxy09 vs Paul | 19–8 | 70.37% |
| ErgoProxy09 vs Devil Jin | 7–20 | 25.93% |
| ErgoProxy09 vs Lars | 12–13 | 48.00% |
| ErgoProxy09 vs Lee | 4–20 | 16.67% |
| ErgoProxy09 vs Feng | 10–11 | 47.62% |
| ErgoProxy09 vs Alisa | 7–13 | 35.00% |
| ErgoProxy09 vs Clive | 6–10 | 37.50% |
| ErgoProxy09 vs Armor King | 8–7 | 53.33% |
| ErgoProxy09 vs Jack-8 | 8–6 | 57.14% |
| ErgoProxy09 vs Claudio | 5–9 | 35.71% |
| ErgoProxy09 vs Fahkumram | 5–9 | 35.71% |
| ErgoProxy09 vs Shaheen | 5–8 | 38.46% |
| ErgoProxy09 vs Anna | 7–6 | 53.85% |
| ErgoProxy09 vs Leroy | 5–7 | 41.67% |
| ErgoProxy09 vs Miary Zo | 6–5 | 54.55% |
| ErgoProxy09 vs Kuma | 3–7 | 30.00% |
| ErgoProxy09 vs Zafina | 4–4 | 50.00% |
| ErgoProxy09 vs Raven | 2–4 | 33.33% |
| ErgoProxy09 vs Panda | 1–4 | 20.00% |
| ErgoProxy09 vs Leo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.