| Pathr anesths vs Bryan | 38–22 | 63.33% |
| Pathr anesths vs King | 36–21 | 63.16% |
| Pathr anesths vs Kazuya | 30–19 | 61.22% |
| Pathr anesths vs Jin | 21–26 | 44.68% |
| Pathr anesths vs Hwoarang | 25–18 | 58.14% |
| Pathr anesths vs Dragunov | 14–24 | 36.84% |
| Pathr anesths vs Heihachi | 17–20 | 45.95% |
| Pathr anesths vs Reina | 20–12 | 62.50% |
| Pathr anesths vs Law | 23–6 | 79.31% |
| Pathr anesths vs Yoshimitsu | 18–9 | 66.67% |
| Pathr anesths vs Asuka | 15–11 | 57.69% |
| Pathr anesths vs Azucena | 17–9 | 65.38% |
| Pathr anesths vs Clive | 17–9 | 65.38% |
| Pathr anesths vs Devil Jin | 19–5 | 79.17% |
| Pathr anesths vs Armor King | 16–7 | 69.57% |
| Pathr anesths vs Paul | 16–6 | 72.73% |
| Pathr anesths vs Victor | 14–7 | 66.67% |
| Pathr anesths vs Xiaoyu | 12–8 | 60.00% |
| Pathr anesths vs Jun | 16–2 | 88.89% |
| Pathr anesths vs Eddy | 15–2 | 88.24% |
| Pathr anesths vs Steve | 9–6 | 60.00% |
| Pathr anesths vs Nina | 9–6 | 60.00% |
| Pathr anesths vs Raven | 7–8 | 46.67% |
| Pathr anesths vs Feng | 5–8 | 38.46% |
| Pathr anesths vs Lili | 6–7 | 46.15% |
| Pathr anesths vs Alisa | 11–2 | 84.62% |
| Pathr anesths vs Leroy | 3–10 | 23.08% |
| Pathr anesths vs Lars | 8–4 | 66.67% |
| Pathr anesths vs Lee | 4–4 | 50.00% |
| Pathr anesths vs Jack-8 | 4–3 | 57.14% |
| Pathr anesths vs Lidia | 6–1 | 85.71% |
| Pathr anesths vs Fahkumram | 3–2 | 60.00% |
| Pathr anesths vs Zafina | 3–1 | 75.00% |
| Pathr anesths vs Leo | 2–1 | 66.67% |
| Pathr anesths vs Shaheen | 2–1 | 66.67% |
| Pathr anesths vs Claudio | 2–0 | 100.00% |
| Pathr anesths vs Anna | 1–1 | 50.00% |
| Pathr anesths vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.