| 1yNX Mishima vs Kazuya | 80–75 | 51.61% |
| 1yNX Mishima vs King | 69–50 | 57.98% |
| 1yNX Mishima vs Paul | 49–47 | 51.04% |
| 1yNX Mishima vs Jin | 39–48 | 44.83% |
| 1yNX Mishima vs Bryan | 29–56 | 34.12% |
| 1yNX Mishima vs Heihachi | 18–55 | 24.66% |
| 1yNX Mishima vs Dragunov | 25–43 | 36.76% |
| 1yNX Mishima vs Law | 34–30 | 53.12% |
| 1yNX Mishima vs Steve | 18–26 | 40.91% |
| 1yNX Mishima vs Yoshimitsu | 16–22 | 42.11% |
| 1yNX Mishima vs Hwoarang | 16–19 | 45.71% |
| 1yNX Mishima vs Reina | 7–20 | 25.93% |
| 1yNX Mishima vs Devil Jin | 11–15 | 42.31% |
| 1yNX Mishima vs Nina | 13–13 | 50.00% |
| 1yNX Mishima vs Lili | 14–11 | 56.00% |
| 1yNX Mishima vs Azucena | 13–12 | 52.00% |
| 1yNX Mishima vs Armor King | 8–17 | 32.00% |
| 1yNX Mishima vs Victor | 9–14 | 39.13% |
| 1yNX Mishima vs Anna | 10–13 | 43.48% |
| 1yNX Mishima vs Fahkumram | 11–11 | 50.00% |
| 1yNX Mishima vs Asuka | 10–11 | 47.62% |
| 1yNX Mishima vs Eddy | 10–10 | 50.00% |
| 1yNX Mishima vs Feng | 12–7 | 63.16% |
| 1yNX Mishima vs Zafina | 8–9 | 47.06% |
| 1yNX Mishima vs Claudio | 7–9 | 43.75% |
| 1yNX Mishima vs Lee | 6–10 | 37.50% |
| 1yNX Mishima vs Shaheen | 7–8 | 46.67% |
| 1yNX Mishima vs Jun | 7–8 | 46.67% |
| 1yNX Mishima vs Miary Zo | 9–5 | 64.29% |
| 1yNX Mishima vs Clive | 8–5 | 61.54% |
| 1yNX Mishima vs Leroy | 5–7 | 41.67% |
| 1yNX Mishima vs Alisa | 6–5 | 54.55% |
| 1yNX Mishima vs Xiaoyu | 5–2 | 71.43% |
| 1yNX Mishima vs Raven | 3–4 | 42.86% |
| 1yNX Mishima vs Lidia | 3–4 | 42.86% |
| 1yNX Mishima vs Lars | 1–3 | 25.00% |
| 1yNX Mishima vs Kuma | 0–4 | 0.00% |
| 1yNX Mishima vs Leo | 0–3 | 0.00% |
| 1yNX Mishima vs Jack-8 | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.