| KUMAZZANG vs Kazuya | 154–140 | 52.38% |
| KUMAZZANG vs King | 135–94 | 58.95% |
| KUMAZZANG vs Hwoarang | 103–125 | 45.18% |
| KUMAZZANG vs Paul | 104–110 | 48.60% |
| KUMAZZANG vs Dragunov | 101–103 | 49.51% |
| KUMAZZANG vs Bryan | 103–91 | 53.09% |
| KUMAZZANG vs Jin | 92–97 | 48.68% |
| KUMAZZANG vs Heihachi | 59–108 | 35.33% |
| KUMAZZANG vs Reina | 79–87 | 47.59% |
| KUMAZZANG vs Law | 88–75 | 53.99% |
| KUMAZZANG vs Lili | 79–73 | 51.97% |
| KUMAZZANG vs Steve | 63–79 | 44.37% |
| KUMAZZANG vs Asuka | 54–71 | 43.20% |
| KUMAZZANG vs Yoshimitsu | 53–57 | 48.18% |
| KUMAZZANG vs Devil Jin | 48–62 | 43.64% |
| KUMAZZANG vs Victor | 49–50 | 49.49% |
| KUMAZZANG vs Clive | 46–53 | 46.46% |
| KUMAZZANG vs Feng | 40–48 | 45.45% |
| KUMAZZANG vs Lee | 45–43 | 51.14% |
| KUMAZZANG vs Xiaoyu | 49–36 | 57.65% |
| KUMAZZANG vs Leroy | 48–31 | 60.76% |
| KUMAZZANG vs Nina | 47–31 | 60.26% |
| KUMAZZANG vs Jun | 32–37 | 46.38% |
| KUMAZZANG vs Lars | 28–40 | 41.18% |
| KUMAZZANG vs Alisa | 26–42 | 38.24% |
| KUMAZZANG vs Claudio | 28–40 | 41.18% |
| KUMAZZANG vs Azucena | 32–36 | 47.06% |
| KUMAZZANG vs Lidia | 33–35 | 48.53% |
| KUMAZZANG vs Jack-8 | 29–37 | 43.94% |
| KUMAZZANG vs Armor King | 27–37 | 42.19% |
| KUMAZZANG vs Eddy | 34–24 | 58.62% |
| KUMAZZANG vs Fahkumram | 23–34 | 40.35% |
| KUMAZZANG vs Leo | 27–26 | 50.94% |
| KUMAZZANG vs Raven | 19–23 | 45.24% |
| KUMAZZANG vs Kuma | 19–21 | 47.50% |
| KUMAZZANG vs Shaheen | 20–19 | 51.28% |
| KUMAZZANG vs Zafina | 14–17 | 45.16% |
| KUMAZZANG vs Panda | 14–11 | 56.00% |
| KUMAZZANG vs Miary Zo | 11–9 | 55.00% |
| KUMAZZANG vs Anna | 6–11 | 35.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.