| GMASHINE vs Kazuya | 73–82 | 47.10% |
| GMASHINE vs Bryan | 51–63–1 | 44.74% |
| GMASHINE vs Jin | 34–78 | 30.36% |
| GMASHINE vs King | 37–74 | 33.33% |
| GMASHINE vs Reina | 51–44 | 53.68% |
| GMASHINE vs Hwoarang | 44–45–1 | 49.44% |
| GMASHINE vs Steve | 45–41 | 52.33% |
| GMASHINE vs Heihachi | 35–50 | 41.18% |
| GMASHINE vs Yoshimitsu | 34–40 | 45.95% |
| GMASHINE vs Fahkumram | 26–47 | 35.62% |
| GMASHINE vs Dragunov | 22–43 | 33.85% |
| GMASHINE vs Devil Jin | 23–40 | 36.51% |
| GMASHINE vs Paul | 14–39 | 26.42% |
| GMASHINE vs Lee | 18–34 | 34.62% |
| GMASHINE vs Law | 17–31 | 35.42% |
| GMASHINE vs Azucena | 26–20 | 56.52% |
| GMASHINE vs Lili | 24–20 | 54.55% |
| GMASHINE vs Nina | 15–27 | 35.71% |
| GMASHINE vs Jun | 20–21 | 48.78% |
| GMASHINE vs Anna | 8–26 | 23.53% |
| GMASHINE vs Alisa | 12–17 | 41.38% |
| GMASHINE vs Lidia | 10–18 | 35.71% |
| GMASHINE vs Lars | 10–17 | 37.04% |
| GMASHINE vs Clive | 9–18 | 33.33% |
| GMASHINE vs Leo | 13–12 | 52.00% |
| GMASHINE vs Asuka | 9–10 | 47.37% |
| GMASHINE vs Raven | 3–14 | 17.65% |
| GMASHINE vs Xiaoyu | 7–9 | 43.75% |
| GMASHINE vs Armor King | 10–6 | 62.50% |
| GMASHINE vs Victor | 8–7 | 53.33% |
| GMASHINE vs Leroy | 6–6 | 50.00% |
| GMASHINE vs Eddy | 3–9 | 25.00% |
| GMASHINE vs Shaheen | 5–6 | 45.45% |
| GMASHINE vs Jack-8 | 4–6 | 40.00% |
| GMASHINE vs Feng | 7–3 | 70.00% |
| GMASHINE vs Claudio | 5–5 | 50.00% |
| GMASHINE vs Panda | 4–6 | 40.00% |
| GMASHINE vs Kuma | 5–4 | 55.56% |
| GMASHINE vs Zafina | 2–4 | 33.33% |
| GMASHINE vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.