| IMightWinOne vs King | 26–34 | 43.33% |
| IMightWinOne vs Kazuya | 24–35 | 40.68% |
| IMightWinOne vs Steve | 27–25 | 51.92% |
| IMightWinOne vs Dragunov | 19–28 | 40.43% |
| IMightWinOne vs Lili | 19–26 | 42.22% |
| IMightWinOne vs Jin | 20–24 | 45.45% |
| IMightWinOne vs Law | 16–25 | 39.02% |
| IMightWinOne vs Hwoarang | 21–16 | 56.76% |
| IMightWinOne vs Eddy | 15–22 | 40.54% |
| IMightWinOne vs Clive | 18–19 | 48.65% |
| IMightWinOne vs Jun | 13–16 | 44.83% |
| IMightWinOne vs Reina | 13–16 | 44.83% |
| IMightWinOne vs Victor | 12–15 | 44.44% |
| IMightWinOne vs Xiaoyu | 16–10 | 61.54% |
| IMightWinOne vs Azucena | 10–16 | 38.46% |
| IMightWinOne vs Bryan | 11–14 | 44.00% |
| IMightWinOne vs Yoshimitsu | 9–15 | 37.50% |
| IMightWinOne vs Nina | 10–14 | 41.67% |
| IMightWinOne vs Paul | 8–13 | 38.10% |
| IMightWinOne vs Asuka | 11–7 | 61.11% |
| IMightWinOne vs Jack-8 | 8–9 | 47.06% |
| IMightWinOne vs Lars | 10–7 | 58.82% |
| IMightWinOne vs Leroy | 8–8 | 50.00% |
| IMightWinOne vs Heihachi | 7–9 | 43.75% |
| IMightWinOne vs Devil Jin | 11–4 | 73.33% |
| IMightWinOne vs Leo | 6–9 | 40.00% |
| IMightWinOne vs Lee | 9–6 | 60.00% |
| IMightWinOne vs Feng | 7–6 | 53.85% |
| IMightWinOne vs Lidia | 8–4 | 66.67% |
| IMightWinOne vs Anna | 10–2 | 83.33% |
| IMightWinOne vs Alisa | 3–5 | 37.50% |
| IMightWinOne vs Claudio | 5–3 | 62.50% |
| IMightWinOne vs Shaheen | 2–6 | 25.00% |
| IMightWinOne vs Kuma | 3–5 | 37.50% |
| IMightWinOne vs Raven | 6–2 | 75.00% |
| IMightWinOne vs Armor King | 6–2 | 75.00% |
| IMightWinOne vs Zafina | 1–4 | 20.00% |
| IMightWinOne vs Panda | 2–2 | 50.00% |
| IMightWinOne vs Fahkumram | 1–2 | 33.33% |
| IMightWinOne vs Miary Zo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.