Glitchsz vs Hwoarang | 2–4 | 33.33% |
Glitchsz vs Jin | 2–4 | 33.33% |
Glitchsz vs Reina | 5–1 | 83.33% |
Glitchsz vs Kazuya | 1–4 | 20.00% |
Glitchsz vs Victor | 4–1 | 80.00% |
Glitchsz vs King | 2–3 | 40.00% |
Glitchsz vs Bryan | 4–1 | 80.00% |
Glitchsz vs Eddy | 1–4 | 20.00% |
Glitchsz vs Law | 2–1 | 66.67% |
Glitchsz vs Steve | 1–2 | 33.33% |
Glitchsz vs Yoshimitsu | 0–2 | 0.00% |
Glitchsz vs Xiaoyu | 0–2 | 0.00% |
Glitchsz vs Leo | 2–0 | 100.00% |
Glitchsz vs Alisa | 2–0 | 100.00% |
Glitchsz vs Lee | 0–2 | 0.00% |
Glitchsz vs Kuma | 0–2 | 0.00% |
Glitchsz vs Clive | 2–0 | 100.00% |
Glitchsz vs Asuka | 0–1 | 0.00% |
Glitchsz vs Feng | 0–1 | 0.00% |
Glitchsz vs Nina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.