| Trashimitsu vs Kazuya | 49–54 | 47.57% |
| Trashimitsu vs King | 42–31 | 57.53% |
| Trashimitsu vs Jin | 42–30 | 58.33% |
| Trashimitsu vs Steve | 41–31 | 56.94% |
| Trashimitsu vs Dragunov | 40–25 | 61.54% |
| Trashimitsu vs Bryan | 37–24 | 60.66% |
| Trashimitsu vs Fahkumram | 40–20 | 66.67% |
| Trashimitsu vs Paul | 26–22 | 54.17% |
| Trashimitsu vs Yoshimitsu | 26–22 | 54.17% |
| Trashimitsu vs Lili | 27–16 | 62.79% |
| Trashimitsu vs Clive | 25–18 | 58.14% |
| Trashimitsu vs Law | 23–18 | 56.10% |
| Trashimitsu vs Hwoarang | 29–12 | 70.73% |
| Trashimitsu vs Claudio | 17–13 | 56.67% |
| Trashimitsu vs Reina | 18–12 | 60.00% |
| Trashimitsu vs Devil Jin | 14–10 | 58.33% |
| Trashimitsu vs Azucena | 18–6 | 75.00% |
| Trashimitsu vs Heihachi | 12–11 | 52.17% |
| Trashimitsu vs Lee | 10–11 | 47.62% |
| Trashimitsu vs Eddy | 15–5 | 75.00% |
| Trashimitsu vs Jun | 13–5 | 72.22% |
| Trashimitsu vs Alisa | 10–7 | 58.82% |
| Trashimitsu vs Xiaoyu | 9–6 | 60.00% |
| Trashimitsu vs Jack-8 | 6–8 | 42.86% |
| Trashimitsu vs Asuka | 10–3 | 76.92% |
| Trashimitsu vs Leroy | 9–4 | 69.23% |
| Trashimitsu vs Nina | 9–3 | 75.00% |
| Trashimitsu vs Feng | 7–4 | 63.64% |
| Trashimitsu vs Leo | 2–8 | 20.00% |
| Trashimitsu vs Victor | 5–4 | 55.56% |
| Trashimitsu vs Anna | 6–3 | 66.67% |
| Trashimitsu vs Shaheen | 1–6 | 14.29% |
| Trashimitsu vs Miary Zo | 1–5 | 16.67% |
| Trashimitsu vs Lars | 4–1 | 80.00% |
| Trashimitsu vs Armor King | 2–2 | 50.00% |
| Trashimitsu vs Lidia | 1–2 | 33.33% |
| Trashimitsu vs Kuma | 2–0 | 100.00% |
| Trashimitsu vs Raven | 2–0 | 100.00% |
| Trashimitsu vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.