| YYEEHHAAWW vs Kazuya | 153–146 | 51.17% |
| YYEEHHAAWW vs King | 104–125 | 45.41% |
| YYEEHHAAWW vs Heihachi | 103–116 | 47.03% |
| YYEEHHAAWW vs Jin | 101–110 | 47.87% |
| YYEEHHAAWW vs Bryan | 94–117 | 44.55% |
| YYEEHHAAWW vs Reina | 84–87 | 49.12% |
| YYEEHHAAWW vs Law | 60–89 | 40.27% |
| YYEEHHAAWW vs Lili | 72–72 | 50.00% |
| YYEEHHAAWW vs Steve | 67–70 | 48.91% |
| YYEEHHAAWW vs Fahkumram | 69–66 | 51.11% |
| YYEEHHAAWW vs Hwoarang | 57–71 | 44.53% |
| YYEEHHAAWW vs Armor King | 63–65 | 49.22% |
| YYEEHHAAWW vs Dragunov | 45–79 | 36.29% |
| YYEEHHAAWW vs Lee | 52–68 | 43.33% |
| YYEEHHAAWW vs Paul | 41–59 | 41.00% |
| YYEEHHAAWW vs Azucena | 40–57 | 41.24% |
| YYEEHHAAWW vs Jun | 37–50 | 42.53% |
| YYEEHHAAWW vs Yoshimitsu | 30–53 | 36.14% |
| YYEEHHAAWW vs Asuka | 34–49 | 40.96% |
| YYEEHHAAWW vs Lidia | 33–48 | 40.74% |
| YYEEHHAAWW vs Xiaoyu | 26–50 | 34.21% |
| YYEEHHAAWW vs Feng | 37–39 | 48.68% |
| YYEEHHAAWW vs Anna | 32–42 | 43.24% |
| YYEEHHAAWW vs Victor | 33–35 | 48.53% |
| YYEEHHAAWW vs Jack-8 | 39–27 | 59.09% |
| YYEEHHAAWW vs Lars | 28–37 | 43.08% |
| YYEEHHAAWW vs Nina | 27–37 | 42.19% |
| YYEEHHAAWW vs Devil Jin | 34–27 | 55.74% |
| YYEEHHAAWW vs Eddy | 27–32 | 45.76% |
| YYEEHHAAWW vs Clive | 26–32 | 44.83% |
| YYEEHHAAWW vs Leo | 16–29 | 35.56% |
| YYEEHHAAWW vs Leroy | 23–21 | 52.27% |
| YYEEHHAAWW vs Alisa | 11–22 | 33.33% |
| YYEEHHAAWW vs Miary Zo | 9–24 | 27.27% |
| YYEEHHAAWW vs Raven | 15–17 | 46.88% |
| YYEEHHAAWW vs Zafina | 16–13 | 55.17% |
| YYEEHHAAWW vs Claudio | 7–17 | 29.17% |
| YYEEHHAAWW vs Kuma | 14–9 | 60.87% |
| YYEEHHAAWW vs Panda | 7–11 | 38.89% |
| YYEEHHAAWW vs Shaheen | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.