| Fullman666 vs Hwoarang | 180–106 | 62.94% |
| Fullman666 vs Kazuya | 133–150 | 47.00% |
| Fullman666 vs Jin | 136–139 | 49.45% |
| Fullman666 vs Bryan | 93–137 | 40.43% |
| Fullman666 vs King | 100–73 | 57.80% |
| Fullman666 vs Armor King | 73–95 | 43.45% |
| Fullman666 vs Lili | 78–82 | 48.75% |
| Fullman666 vs Reina | 87–71 | 55.06% |
| Fullman666 vs Heihachi | 83–70 | 54.25% |
| Fullman666 vs Steve | 89–62 | 58.94% |
| Fullman666 vs Devil Jin | 70–73 | 48.95% |
| Fullman666 vs Paul | 77–62 | 55.40% |
| Fullman666 vs Dragunov | 65–72 | 47.45% |
| Fullman666 vs Fahkumram | 74–55 | 57.36% |
| Fullman666 vs Lee | 51–76 | 40.16% |
| Fullman666 vs Law | 71–52 | 57.72% |
| Fullman666 vs Asuka | 45–71 | 38.79% |
| Fullman666 vs Yoshimitsu | 57–56 | 50.44% |
| Fullman666 vs Azucena | 62–38 | 62.00% |
| Fullman666 vs Alisa | 54–44 | 55.10% |
| Fullman666 vs Lars | 54–43 | 55.67% |
| Fullman666 vs Nina | 40–56 | 41.67% |
| Fullman666 vs Feng | 40–54 | 42.55% |
| Fullman666 vs Miary Zo | 50–41 | 54.95% |
| Fullman666 vs Lidia | 48–35 | 57.83% |
| Fullman666 vs Xiaoyu | 29–49 | 37.18% |
| Fullman666 vs Raven | 39–37 | 51.32% |
| Fullman666 vs Leo | 34–36 | 48.57% |
| Fullman666 vs Anna | 36–30 | 54.55% |
| Fullman666 vs Clive | 39–25 | 60.94% |
| Fullman666 vs Leroy | 22–41 | 34.92% |
| Fullman666 vs Jun | 31–29 | 51.67% |
| Fullman666 vs Eddy | 37–21 | 63.79% |
| Fullman666 vs Claudio | 18–35 | 33.96% |
| Fullman666 vs Jack-8 | 16–34 | 32.00% |
| Fullman666 vs Victor | 26–22 | 54.17% |
| Fullman666 vs Zafina | 17–20 | 45.95% |
| Fullman666 vs Shaheen | 14–14 | 50.00% |
| Fullman666 vs Kuma | 7–19 | 26.92% |
| Fullman666 vs Panda | 2–9 | 18.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.