| ADivineGoose vs Clive | 27–30 | 47.37% |
| ADivineGoose vs Kazuya | 35–17 | 67.31% |
| ADivineGoose vs Steve | 38–10 | 79.17% |
| ADivineGoose vs Reina | 28–20 | 58.33% |
| ADivineGoose vs Lidia | 31–14 | 68.89% |
| ADivineGoose vs Law | 26–16 | 61.90% |
| ADivineGoose vs Lili | 27–14 | 65.85% |
| ADivineGoose vs Hwoarang | 26–13 | 66.67% |
| ADivineGoose vs Azucena | 20–15 | 57.14% |
| ADivineGoose vs King | 23–10 | 69.70% |
| ADivineGoose vs Bryan | 17–15 | 53.12% |
| ADivineGoose vs Leroy | 16–14 | 53.33% |
| ADivineGoose vs Heihachi | 17–13 | 56.67% |
| ADivineGoose vs Jun | 19–10 | 65.52% |
| ADivineGoose vs Eddy | 19–7 | 73.08% |
| ADivineGoose vs Jin | 12–13 | 48.00% |
| ADivineGoose vs Devil Jin | 17–7 | 70.83% |
| ADivineGoose vs Yoshimitsu | 19–2 | 90.48% |
| ADivineGoose vs Dragunov | 10–9 | 52.63% |
| ADivineGoose vs Lars | 9–10 | 47.37% |
| ADivineGoose vs Nina | 15–3 | 83.33% |
| ADivineGoose vs Claudio | 11–6 | 64.71% |
| ADivineGoose vs Alisa | 9–5 | 64.29% |
| ADivineGoose vs Raven | 9–5 | 64.29% |
| ADivineGoose vs Paul | 10–3 | 76.92% |
| ADivineGoose vs Xiaoyu | 8–5 | 61.54% |
| ADivineGoose vs Lee | 7–6 | 53.85% |
| ADivineGoose vs Kuma | 7–5 | 58.33% |
| ADivineGoose vs Miary Zo | 7–5 | 58.33% |
| ADivineGoose vs Leo | 7–4 | 63.64% |
| ADivineGoose vs Jack-8 | 6–4 | 60.00% |
| ADivineGoose vs Asuka | 8–2 | 80.00% |
| ADivineGoose vs Feng | 4–6 | 40.00% |
| ADivineGoose vs Armor King | 7–2 | 77.78% |
| ADivineGoose vs Shaheen | 4–4 | 50.00% |
| ADivineGoose vs Victor | 3–5 | 37.50% |
| ADivineGoose vs Fahkumram | 4–2 | 66.67% |
| ADivineGoose vs Anna | 3–2 | 60.00% |
| ADivineGoose vs Panda | 2–2 | 50.00% |
| ADivineGoose vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.