| MishimaHUD vs Kazuya | 191–114 | 62.62% |
| MishimaHUD vs Jin | 187–117 | 61.51% |
| MishimaHUD vs Hwoarang | 161–76 | 67.93% |
| MishimaHUD vs King | 140–58 | 70.71% |
| MishimaHUD vs Heihachi | 108–88 | 55.10% |
| MishimaHUD vs Bryan | 121–63 | 65.76% |
| MishimaHUD vs Paul | 105–66 | 61.40% |
| MishimaHUD vs Dragunov | 108–58 | 65.06% |
| MishimaHUD vs Reina | 113–44 | 71.97% |
| MishimaHUD vs Devil Jin | 92–51 | 64.34% |
| MishimaHUD vs Steve | 90–51 | 63.83% |
| MishimaHUD vs Lee | 88–50 | 63.77% |
| MishimaHUD vs Yoshimitsu | 77–41 | 65.25% |
| MishimaHUD vs Law | 68–38 | 64.15% |
| MishimaHUD vs Feng | 66–35 | 65.35% |
| MishimaHUD vs Lidia | 59–41 | 59.00% |
| MishimaHUD vs Nina | 65–32 | 67.01% |
| MishimaHUD vs Claudio | 58–33 | 63.74% |
| MishimaHUD vs Asuka | 60–30 | 66.67% |
| MishimaHUD vs Alisa | 58–32 | 64.44% |
| MishimaHUD vs Lili | 58–31 | 65.17% |
| MishimaHUD vs Victor | 51–34 | 60.00% |
| MishimaHUD vs Lars | 43–35 | 55.13% |
| MishimaHUD vs Xiaoyu | 41–33 | 55.41% |
| MishimaHUD vs Leroy | 46–27 | 63.01% |
| MishimaHUD vs Raven | 50–20 | 71.43% |
| MishimaHUD vs Jun | 43–24 | 64.18% |
| MishimaHUD vs Azucena | 32–25 | 56.14% |
| MishimaHUD vs Jack-8 | 38–18 | 67.86% |
| MishimaHUD vs Eddy | 41–14 | 74.55% |
| MishimaHUD vs Leo | 39–12 | 76.47% |
| MishimaHUD vs Clive | 26–25 | 50.98% |
| MishimaHUD vs Shaheen | 30–15 | 66.67% |
| MishimaHUD vs Fahkumram | 23–20 | 53.49% |
| MishimaHUD vs Zafina | 17–23 | 42.50% |
| MishimaHUD vs Armor King | 21–15 | 58.33% |
| MishimaHUD vs Anna | 18–17 | 51.43% |
| MishimaHUD vs Kuma | 19–14 | 57.58% |
| MishimaHUD vs Miary Zo | 9–5 | 64.29% |
| MishimaHUD vs Panda | 10–3 | 76.92% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.