| MaxPayne86 vs King | 99–109 | 47.60% |
| MaxPayne86 vs Jin | 112–94 | 54.37% |
| MaxPayne86 vs Kazuya | 101–87 | 53.72% |
| MaxPayne86 vs Hwoarang | 90–93 | 49.18% |
| MaxPayne86 vs Bryan | 79–103 | 43.41% |
| MaxPayne86 vs Reina | 97–83 | 53.89% |
| MaxPayne86 vs Paul | 74–70 | 51.39% |
| MaxPayne86 vs Steve | 79–64 | 55.24% |
| MaxPayne86 vs Dragunov | 66–75 | 46.81% |
| MaxPayne86 vs Lee | 54–63 | 46.15% |
| MaxPayne86 vs Eddy | 45–59 | 43.27% |
| MaxPayne86 vs Law | 46–50 | 47.92% |
| MaxPayne86 vs Lili | 39–55 | 41.49% |
| MaxPayne86 vs Feng | 36–55 | 39.56% |
| MaxPayne86 vs Xiaoyu | 43–41 | 51.19% |
| MaxPayne86 vs Jun | 43–38 | 53.09% |
| MaxPayne86 vs Azucena | 40–38 | 51.28% |
| MaxPayne86 vs Yoshimitsu | 32–45 | 41.56% |
| MaxPayne86 vs Devil Jin | 30–46 | 39.47% |
| MaxPayne86 vs Victor | 38–36 | 51.35% |
| MaxPayne86 vs Asuka | 42–23 | 64.62% |
| MaxPayne86 vs Lars | 33–26 | 55.93% |
| MaxPayne86 vs Nina | 31–22 | 58.49% |
| MaxPayne86 vs Leo | 27–22 | 55.10% |
| MaxPayne86 vs Leroy | 25–22 | 53.19% |
| MaxPayne86 vs Alisa | 11–32 | 25.58% |
| MaxPayne86 vs Claudio | 15–28 | 34.88% |
| MaxPayne86 vs Armor King | 16–22 | 42.11% |
| MaxPayne86 vs Kuma | 12–22 | 35.29% |
| MaxPayne86 vs Heihachi | 12–21 | 36.36% |
| MaxPayne86 vs Raven | 14–16 | 46.67% |
| MaxPayne86 vs Jack-8 | 10–15 | 40.00% |
| MaxPayne86 vs Clive | 7–15 | 31.82% |
| MaxPayne86 vs Fahkumram | 12–8 | 60.00% |
| MaxPayne86 vs Lidia | 9–10 | 47.37% |
| MaxPayne86 vs Zafina | 2–10 | 16.67% |
| MaxPayne86 vs Panda | 8–2 | 80.00% |
| MaxPayne86 vs Shaheen | 7–2 | 77.78% |
| MaxPayne86 vs Anna | 4–4 | 50.00% |
| MaxPayne86 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.