| ihateLIDIA vs Kazuya | 136–95 | 58.87% |
| ihateLIDIA vs Bryan | 119–111 | 51.74% |
| ihateLIDIA vs Dragunov | 106–115 | 47.96% |
| ihateLIDIA vs Heihachi | 89–107 | 45.41% |
| ihateLIDIA vs Paul | 110–69 | 61.45% |
| ihateLIDIA vs Hwoarang | 83–94 | 46.89% |
| ihateLIDIA vs Jin | 100–71 | 58.48% |
| ihateLIDIA vs King | 79–75 | 51.30% |
| ihateLIDIA vs Steve | 67–68 | 49.63% |
| ihateLIDIA vs Reina | 80–53 | 60.15% |
| ihateLIDIA vs Victor | 60–58 | 50.85% |
| ihateLIDIA vs Devil Jin | 51–58 | 46.79% |
| ihateLIDIA vs Feng | 52–56 | 48.15% |
| ihateLIDIA vs Asuka | 52–51 | 50.49% |
| ihateLIDIA vs Lili | 47–55 | 46.08% |
| ihateLIDIA vs Claudio | 49–42 | 53.85% |
| ihateLIDIA vs Lars | 30–52 | 36.59% |
| ihateLIDIA vs Yoshimitsu | 42–39 | 51.85% |
| ihateLIDIA vs Lee | 40–39 | 50.63% |
| ihateLIDIA vs Nina | 44–34 | 56.41% |
| ihateLIDIA vs Leroy | 40–32 | 55.56% |
| ihateLIDIA vs Jun | 27–44 | 38.03% |
| ihateLIDIA vs Law | 32–38 | 45.71% |
| ihateLIDIA vs Azucena | 31–33 | 48.44% |
| ihateLIDIA vs Jack-8 | 18–37 | 32.73% |
| ihateLIDIA vs Clive | 15–38 | 28.30% |
| ihateLIDIA vs Shaheen | 27–23 | 54.00% |
| ihateLIDIA vs Fahkumram | 20–23 | 46.51% |
| ihateLIDIA vs Armor King | 19–24 | 44.19% |
| ihateLIDIA vs Raven | 18–22 | 45.00% |
| ihateLIDIA vs Lidia | 10–30 | 25.00% |
| ihateLIDIA vs Alisa | 18–19 | 48.65% |
| ihateLIDIA vs Eddy | 20–16 | 55.56% |
| ihateLIDIA vs Xiaoyu | 20–15 | 57.14% |
| ihateLIDIA vs Leo | 11–23 | 32.35% |
| ihateLIDIA vs Kuma | 14–14 | 50.00% |
| ihateLIDIA vs Zafina | 9–17 | 34.62% |
| ihateLIDIA vs Miary Zo | 6–12 | 33.33% |
| ihateLIDIA vs Panda | 5–7 | 41.67% |
| ihateLIDIA vs Anna | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.