| LethalScarf vs Kazuya | 35–39 | 47.30% |
| LethalScarf vs Jin | 30–43 | 41.10% |
| LethalScarf vs Reina | 36–33 | 52.17% |
| LethalScarf vs Azucena | 31–31–1 | 50.00% |
| LethalScarf vs Steve | 24–23 | 51.06% |
| LethalScarf vs Hwoarang | 19–24 | 44.19% |
| LethalScarf vs Bryan | 13–28 | 31.71% |
| LethalScarf vs King | 23–17 | 57.50% |
| LethalScarf vs Dragunov | 23–17 | 57.50% |
| LethalScarf vs Armor King | 24–16 | 60.00% |
| LethalScarf vs Law | 13–24 | 35.14% |
| LethalScarf vs Heihachi | 12–24 | 33.33% |
| LethalScarf vs Yoshimitsu | 10–24 | 29.41% |
| LethalScarf vs Jun | 13–20 | 39.39% |
| LethalScarf vs Lili | 17–15 | 53.12% |
| LethalScarf vs Lee | 15–14 | 51.72% |
| LethalScarf vs Paul | 10–17 | 37.04% |
| LethalScarf vs Victor | 19–8 | 70.37% |
| LethalScarf vs Devil Jin | 13–13 | 50.00% |
| LethalScarf vs Lars | 11–15 | 42.31% |
| LethalScarf vs Fahkumram | 14–12 | 53.85% |
| LethalScarf vs Nina | 8–16 | 33.33% |
| LethalScarf vs Feng | 9–13 | 40.91% |
| LethalScarf vs Asuka | 11–10 | 52.38% |
| LethalScarf vs Eddy | 5–16 | 23.81% |
| LethalScarf vs Leroy | 5–12 | 29.41% |
| LethalScarf vs Leo | 4–11 | 26.67% |
| LethalScarf vs Xiaoyu | 5–7 | 41.67% |
| LethalScarf vs Clive | 8–4 | 66.67% |
| LethalScarf vs Jack-8 | 8–3 | 72.73% |
| LethalScarf vs Alisa | 5–5 | 50.00% |
| LethalScarf vs Shaheen | 6–4 | 60.00% |
| LethalScarf vs Lidia | 8–2 | 80.00% |
| LethalScarf vs Claudio | 5–4 | 55.56% |
| LethalScarf vs Raven | 1–6 | 14.29% |
| LethalScarf vs Kuma | 1–3 | 25.00% |
| LethalScarf vs Zafina | 1–3 | 25.00% |
| LethalScarf vs Anna | 1–3 | 25.00% |
| LethalScarf vs Miary Zo | 3–1 | 75.00% |
| LethalScarf vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.