| chiyomebeban vs Jin | 27–76 | 26.21% |
| chiyomebeban vs Reina | 40–35 | 53.33% |
| chiyomebeban vs Steve | 35–38 | 47.95% |
| chiyomebeban vs Armor King | 18–36 | 33.33% |
| chiyomebeban vs Miary Zo | 16–38 | 29.63% |
| chiyomebeban vs Victor | 16–33 | 32.65% |
| chiyomebeban vs King | 18–29 | 38.30% |
| chiyomebeban vs Hwoarang | 13–31 | 29.55% |
| chiyomebeban vs Dragunov | 13–31 | 29.55% |
| chiyomebeban vs Kazuya | 16–26 | 38.10% |
| chiyomebeban vs Yoshimitsu | 14–27 | 34.15% |
| chiyomebeban vs Bryan | 17–24 | 41.46% |
| chiyomebeban vs Asuka | 22–16 | 57.89% |
| chiyomebeban vs Law | 13–19 | 40.62% |
| chiyomebeban vs Lili | 13–17 | 43.33% |
| chiyomebeban vs Jun | 10–19 | 34.48% |
| chiyomebeban vs Devil Jin | 9–19 | 32.14% |
| chiyomebeban vs Eddy | 10–18 | 35.71% |
| chiyomebeban vs Heihachi | 11–10 | 52.38% |
| chiyomebeban vs Lars | 9–10 | 47.37% |
| chiyomebeban vs Lidia | 7–11 | 38.89% |
| chiyomebeban vs Paul | 4–13 | 23.53% |
| chiyomebeban vs Alisa | 4–13 | 23.53% |
| chiyomebeban vs Anna | 4–13 | 23.53% |
| chiyomebeban vs Nina | 4–12 | 25.00% |
| chiyomebeban vs Fahkumram | 6–10 | 37.50% |
| chiyomebeban vs Claudio | 5–10 | 33.33% |
| chiyomebeban vs Jack-8 | 4–8 | 33.33% |
| chiyomebeban vs Feng | 3–7 | 30.00% |
| chiyomebeban vs Leo | 6–4 | 60.00% |
| chiyomebeban vs Lee | 2–8 | 20.00% |
| chiyomebeban vs Azucena | 3–7 | 30.00% |
| chiyomebeban vs Clive | 1–9 | 10.00% |
| chiyomebeban vs Xiaoyu | 4–4 | 50.00% |
| chiyomebeban vs Zafina | 3–5 | 37.50% |
| chiyomebeban vs Shaheen | 2–3 | 40.00% |
| chiyomebeban vs Kuma | 0–4 | 0.00% |
| chiyomebeban vs Leroy | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.