| IGotU43Minutes vs Kazuya | 116–129 | 47.35% |
| IGotU43Minutes vs Bryan | 103–131 | 44.02% |
| IGotU43Minutes vs King | 108–117 | 48.00% |
| IGotU43Minutes vs Reina | 124–83 | 59.90% |
| IGotU43Minutes vs Jin | 104–85 | 55.03% |
| IGotU43Minutes vs Hwoarang | 83–93 | 47.16% |
| IGotU43Minutes vs Dragunov | 87–88 | 49.71% |
| IGotU43Minutes vs Steve | 93–64 | 59.24% |
| IGotU43Minutes vs Yoshimitsu | 67–80 | 45.58% |
| IGotU43Minutes vs Law | 81–55 | 59.56% |
| IGotU43Minutes vs Devil Jin | 57–69 | 45.24% |
| IGotU43Minutes vs Paul | 71–54 | 56.80% |
| IGotU43Minutes vs Asuka | 64–55 | 53.78% |
| IGotU43Minutes vs Lee | 43–73 | 37.07% |
| IGotU43Minutes vs Lili | 62–52 | 54.39% |
| IGotU43Minutes vs Nina | 49–62 | 44.14% |
| IGotU43Minutes vs Lidia | 64–42 | 60.38% |
| IGotU43Minutes vs Jun | 47–52 | 47.47% |
| IGotU43Minutes vs Eddy | 47–45 | 51.09% |
| IGotU43Minutes vs Azucena | 51–36 | 58.62% |
| IGotU43Minutes vs Xiaoyu | 39–47 | 45.35% |
| IGotU43Minutes vs Lars | 34–48 | 41.46% |
| IGotU43Minutes vs Alisa | 52–28 | 65.00% |
| IGotU43Minutes vs Victor | 40–38 | 51.28% |
| IGotU43Minutes vs Raven | 45–30 | 60.00% |
| IGotU43Minutes vs Feng | 38–36 | 51.35% |
| IGotU43Minutes vs Leroy | 40–34 | 54.05% |
| IGotU43Minutes vs Leo | 35–37 | 48.61% |
| IGotU43Minutes vs Claudio | 27–42 | 39.13% |
| IGotU43Minutes vs Kuma | 31–29 | 51.67% |
| IGotU43Minutes vs Jack-8 | 19–40 | 32.20% |
| IGotU43Minutes vs Zafina | 29–27 | 51.79% |
| IGotU43Minutes vs Shaheen | 25–30 | 45.45% |
| IGotU43Minutes vs Fahkumram | 14–17 | 45.16% |
| IGotU43Minutes vs Panda | 10–17 | 37.04% |
| IGotU43Minutes vs Heihachi | 22–5 | 81.48% |
| IGotU43Minutes vs Anna | 5–5 | 50.00% |
| IGotU43Minutes vs Clive | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.