| OmicronHex vs Bryan | 51–45 | 53.12% |
| OmicronHex vs Hwoarang | 50–41 | 54.95% |
| OmicronHex vs Kazuya | 51–38 | 57.30% |
| OmicronHex vs Jin | 44–33 | 57.14% |
| OmicronHex vs Reina | 41–35 | 53.95% |
| OmicronHex vs King | 36–39 | 48.00% |
| OmicronHex vs Steve | 44–29 | 60.27% |
| OmicronHex vs Dragunov | 25–36 | 40.98% |
| OmicronHex vs Law | 22–34 | 39.29% |
| OmicronHex vs Lee | 18–38 | 32.14% |
| OmicronHex vs Lili | 26–28 | 48.15% |
| OmicronHex vs Azucena | 27–23 | 54.00% |
| OmicronHex vs Heihachi | 24–23 | 51.06% |
| OmicronHex vs Jun | 22–21 | 51.16% |
| OmicronHex vs Yoshimitsu | 19–22 | 46.34% |
| OmicronHex vs Lars | 22–18 | 55.00% |
| OmicronHex vs Xiaoyu | 11–28 | 28.21% |
| OmicronHex vs Victor | 19–19 | 50.00% |
| OmicronHex vs Asuka | 16–20 | 44.44% |
| OmicronHex vs Fahkumram | 18–18 | 50.00% |
| OmicronHex vs Armor King | 18–18 | 50.00% |
| OmicronHex vs Leo | 14–21 | 40.00% |
| OmicronHex vs Raven | 14–21 | 40.00% |
| OmicronHex vs Devil Jin | 20–14 | 58.82% |
| OmicronHex vs Eddy | 17–17 | 50.00% |
| OmicronHex vs Nina | 17–16 | 51.52% |
| OmicronHex vs Paul | 15–16 | 48.39% |
| OmicronHex vs Feng | 15–12 | 55.56% |
| OmicronHex vs Jack-8 | 14–12 | 53.85% |
| OmicronHex vs Clive | 13–10 | 56.52% |
| OmicronHex vs Lidia | 13–9 | 59.09% |
| OmicronHex vs Alisa | 15–6 | 71.43% |
| OmicronHex vs Claudio | 8–10 | 44.44% |
| OmicronHex vs Anna | 9–9 | 50.00% |
| OmicronHex vs Kuma | 8–9 | 47.06% |
| OmicronHex vs Zafina | 10–6 | 62.50% |
| OmicronHex vs Leroy | 6–8 | 42.86% |
| OmicronHex vs Shaheen | 4–8 | 33.33% |
| OmicronHex vs Miary Zo | 6–4 | 60.00% |
| OmicronHex vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.