| Artist TeeJ vs Armor King | 219–229 | 48.88% |
| Artist TeeJ vs Jin | 93–107 | 46.50% |
| Artist TeeJ vs King | 100–90 | 52.63% |
| Artist TeeJ vs Kazuya | 68–96 | 41.46% |
| Artist TeeJ vs Law | 83–78 | 51.55% |
| Artist TeeJ vs Hwoarang | 72–81 | 47.06% |
| Artist TeeJ vs Bryan | 72–75 | 48.98% |
| Artist TeeJ vs Fahkumram | 62–61 | 50.41% |
| Artist TeeJ vs Steve | 58–61 | 48.74% |
| Artist TeeJ vs Eddy | 51–60 | 45.95% |
| Artist TeeJ vs Dragunov | 52–56 | 48.15% |
| Artist TeeJ vs Miary Zo | 52–54 | 49.06% |
| Artist TeeJ vs Yoshimitsu | 38–63 | 37.62% |
| Artist TeeJ vs Lili | 43–56 | 43.43% |
| Artist TeeJ vs Heihachi | 35–63 | 35.71% |
| Artist TeeJ vs Lars | 48–45 | 51.61% |
| Artist TeeJ vs Paul | 52–39 | 57.14% |
| Artist TeeJ vs Reina | 33–52 | 38.82% |
| Artist TeeJ vs Xiaoyu | 43–36 | 54.43% |
| Artist TeeJ vs Lee | 41–37–1 | 52.56% |
| Artist TeeJ vs Azucena | 29–46 | 38.67% |
| Artist TeeJ vs Clive | 43–29 | 59.72% |
| Artist TeeJ vs Devil Jin | 33–35 | 48.53% |
| Artist TeeJ vs Jun | 34–34 | 50.00% |
| Artist TeeJ vs Leroy | 30–34 | 46.88% |
| Artist TeeJ vs Lidia | 32–30 | 51.61% |
| Artist TeeJ vs Feng | 37–22 | 62.71% |
| Artist TeeJ vs Asuka | 24–28 | 46.15% |
| Artist TeeJ vs Alisa | 20–31 | 39.22% |
| Artist TeeJ vs Anna | 22–29 | 43.14% |
| Artist TeeJ vs Victor | 17–28 | 37.78% |
| Artist TeeJ vs Jack-8 | 14–28 | 33.33% |
| Artist TeeJ vs Leo | 21–21 | 50.00% |
| Artist TeeJ vs Raven | 27–15 | 64.29% |
| Artist TeeJ vs Nina | 24–16 | 60.00% |
| Artist TeeJ vs Claudio | 15–14 | 51.72% |
| Artist TeeJ vs Shaheen | 11–15 | 42.31% |
| Artist TeeJ vs Zafina | 16–9 | 64.00% |
| Artist TeeJ vs Kuma | 12–11 | 52.17% |
| Artist TeeJ vs Panda | 12–7 | 63.16% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.