| Astral Ether vs Heihachi | 83–111 | 42.78% |
| Astral Ether vs Kazuya | 84–98 | 46.15% |
| Astral Ether vs King | 73–93 | 43.98% |
| Astral Ether vs Reina | 69–76 | 47.59% |
| Astral Ether vs Jin | 62–78 | 44.29% |
| Astral Ether vs Clive | 57–53–1 | 51.82% |
| Astral Ether vs Eddy | 53–55 | 49.07% |
| Astral Ether vs Hwoarang | 57–48 | 54.29% |
| Astral Ether vs Bryan | 49–49 | 50.00% |
| Astral Ether vs Dragunov | 34–63 | 35.05% |
| Astral Ether vs Steve | 51–37 | 57.95% |
| Astral Ether vs Paul | 40–45 | 47.06% |
| Astral Ether vs Law | 43–39 | 52.44% |
| Astral Ether vs Lee | 37–43 | 46.25% |
| Astral Ether vs Jun | 33–46 | 41.77% |
| Astral Ether vs Asuka | 30–37 | 44.78% |
| Astral Ether vs Yoshimitsu | 31–31 | 50.00% |
| Astral Ether vs Feng | 34–28 | 54.84% |
| Astral Ether vs Lili | 32–29 | 52.46% |
| Astral Ether vs Azucena | 29–30 | 49.15% |
| Astral Ether vs Victor | 31–24 | 56.36% |
| Astral Ether vs Devil Jin | 26–25 | 50.98% |
| Astral Ether vs Lars | 24–26 | 48.00% |
| Astral Ether vs Nina | 21–28 | 42.86% |
| Astral Ether vs Armor King | 21–25 | 45.65% |
| Astral Ether vs Lidia | 23–22 | 51.11% |
| Astral Ether vs Leroy | 18–21 | 46.15% |
| Astral Ether vs Leo | 16–20 | 44.44% |
| Astral Ether vs Alisa | 16–19 | 45.71% |
| Astral Ether vs Xiaoyu | 19–11 | 63.33% |
| Astral Ether vs Raven | 7–19 | 26.92% |
| Astral Ether vs Jack-8 | 12–12 | 50.00% |
| Astral Ether vs Kuma | 10–14 | 41.67% |
| Astral Ether vs Claudio | 10–10 | 50.00% |
| Astral Ether vs Anna | 11–4 | 73.33% |
| Astral Ether vs Fahkumram | 7–7 | 50.00% |
| Astral Ether vs Shaheen | 3–6 | 33.33% |
| Astral Ether vs Panda | 4–4 | 50.00% |
| Astral Ether vs Zafina | 3–4 | 42.86% |
| Astral Ether vs Miary Zo | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.