| Sage_mode vs Hwoarang | 289–328 | 46.84% |
| Sage_mode vs Jin | 282–293 | 49.04% |
| Sage_mode vs Kazuya | 313–262 | 54.43% |
| Sage_mode vs Bryan | 246–231 | 51.57% |
| Sage_mode vs Law | 269–201 | 57.23% |
| Sage_mode vs King | 240–214 | 52.86% |
| Sage_mode vs Heihachi | 228–217 | 51.24% |
| Sage_mode vs Steve | 191–199 | 48.97% |
| Sage_mode vs Lili | 153–166 | 47.96% |
| Sage_mode vs Paul | 166–150 | 52.53% |
| Sage_mode vs Yoshimitsu | 132–169 | 43.85% |
| Sage_mode vs Lars | 147–149 | 49.66% |
| Sage_mode vs Fahkumram | 136–159 | 46.10% |
| Sage_mode vs Asuka | 143–120 | 54.37% |
| Sage_mode vs Anna | 103–124 | 45.37% |
| Sage_mode vs Devil Jin | 110–116 | 48.67% |
| Sage_mode vs Lee | 99–127 | 43.81% |
| Sage_mode vs Dragunov | 104–118 | 46.85% |
| Sage_mode vs Clive | 89–131 | 40.45% |
| Sage_mode vs Feng | 89–125 | 41.59% |
| Sage_mode vs Jun | 108–104 | 50.94% |
| Sage_mode vs Eddy | 108–100 | 51.92% |
| Sage_mode vs Reina | 92–111 | 45.32% |
| Sage_mode vs Raven | 88–103 | 46.07% |
| Sage_mode vs Nina | 93–89 | 51.10% |
| Sage_mode vs Lidia | 95–82 | 53.67% |
| Sage_mode vs Xiaoyu | 67–106 | 38.73% |
| Sage_mode vs Alisa | 95–73 | 56.55% |
| Sage_mode vs Jack-8 | 75–83 | 47.47% |
| Sage_mode vs Azucena | 66–87 | 43.14% |
| Sage_mode vs Victor | 64–80 | 44.44% |
| Sage_mode vs Leo | 74–64 | 53.62% |
| Sage_mode vs Claudio | 57–70 | 44.88% |
| Sage_mode vs Armor King | 56–63 | 47.06% |
| Sage_mode vs Leroy | 45–62 | 42.06% |
| Sage_mode vs Kuma | 36–49 | 42.35% |
| Sage_mode vs Zafina | 35–40 | 46.67% |
| Sage_mode vs Shaheen | 35–29 | 54.69% |
| Sage_mode vs Miary Zo | 26–36 | 41.94% |
| Sage_mode vs Panda | 14–24 | 36.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.