| undeadm0rty vs Armor King | 48–94 | 33.80% |
| undeadm0rty vs King | 54–78 | 40.91% |
| undeadm0rty vs Kazuya | 51–59 | 46.36% |
| undeadm0rty vs Jin | 52–50 | 50.98% |
| undeadm0rty vs Steve | 54–31 | 63.53% |
| undeadm0rty vs Reina | 42–35 | 54.55% |
| undeadm0rty vs Bryan | 22–40 | 35.48% |
| undeadm0rty vs Law | 12–34 | 26.09% |
| undeadm0rty vs Leo | 21–21 | 50.00% |
| undeadm0rty vs Fahkumram | 19–23 | 45.24% |
| undeadm0rty vs Hwoarang | 10–31 | 24.39% |
| undeadm0rty vs Dragunov | 11–27 | 28.95% |
| undeadm0rty vs Jun | 14–23 | 37.84% |
| undeadm0rty vs Devil Jin | 17–19 | 47.22% |
| undeadm0rty vs Lili | 14–16 | 46.67% |
| undeadm0rty vs Heihachi | 14–14 | 50.00% |
| undeadm0rty vs Asuka | 7–19 | 26.92% |
| undeadm0rty vs Eddy | 7–17 | 29.17% |
| undeadm0rty vs Lee | 8–15 | 34.78% |
| undeadm0rty vs Victor | 12–10 | 54.55% |
| undeadm0rty vs Yoshimitsu | 4–17 | 19.05% |
| undeadm0rty vs Miary Zo | 8–12 | 40.00% |
| undeadm0rty vs Azucena | 5–14 | 26.32% |
| undeadm0rty vs Paul | 3–13 | 18.75% |
| undeadm0rty vs Lars | 4–11 | 26.67% |
| undeadm0rty vs Clive | 4–11 | 26.67% |
| undeadm0rty vs Xiaoyu | 5–9 | 35.71% |
| undeadm0rty vs Jack-8 | 2–12 | 14.29% |
| undeadm0rty vs Nina | 4–10 | 28.57% |
| undeadm0rty vs Shaheen | 8–5 | 61.54% |
| undeadm0rty vs Leroy | 5–7 | 41.67% |
| undeadm0rty vs Anna | 2–9 | 18.18% |
| undeadm0rty vs Alisa | 2–7 | 22.22% |
| undeadm0rty vs Raven | 7–2 | 77.78% |
| undeadm0rty vs Lidia | 0–8 | 0.00% |
| undeadm0rty vs Zafina | 3–4 | 42.86% |
| undeadm0rty vs Claudio | 2–3 | 40.00% |
| undeadm0rty vs Kuma | 1–4 | 20.00% |
| undeadm0rty vs Feng | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.