| nanananyang vs Kazuya | 180–172 | 51.14% |
| nanananyang vs Reina | 127–146 | 46.52% |
| nanananyang vs Paul | 114–144 | 44.19% |
| nanananyang vs King | 106–136 | 43.80% |
| nanananyang vs Dragunov | 102–133 | 43.40% |
| nanananyang vs Jin | 104–128 | 44.83% |
| nanananyang vs Bryan | 88–112 | 44.00% |
| nanananyang vs Hwoarang | 79–110–1 | 41.80% |
| nanananyang vs Lili | 64–109 | 36.99% |
| nanananyang vs Asuka | 69–98 | 41.32% |
| nanananyang vs Steve | 73–93 | 43.98% |
| nanananyang vs Law | 49–88 | 35.77% |
| nanananyang vs Victor | 49–74 | 39.84% |
| nanananyang vs Xiaoyu | 57–63 | 47.50% |
| nanananyang vs Jun | 56–51 | 52.34% |
| nanananyang vs Devil Jin | 44–62 | 41.51% |
| nanananyang vs Feng | 46–55 | 45.54% |
| nanananyang vs Alisa | 38–57 | 40.00% |
| nanananyang vs Azucena | 44–50 | 46.81% |
| nanananyang vs Yoshimitsu | 41–50 | 45.05% |
| nanananyang vs Claudio | 31–55 | 36.05% |
| nanananyang vs Heihachi | 34–50 | 40.48% |
| nanananyang vs Nina | 45–32 | 58.44% |
| nanananyang vs Lidia | 29–41 | 41.43% |
| nanananyang vs Eddy | 30–34 | 46.88% |
| nanananyang vs Fahkumram | 27–37 | 42.19% |
| nanananyang vs Lee | 16–47 | 25.40% |
| nanananyang vs Armor King | 16–45 | 26.23% |
| nanananyang vs Jack-8 | 23–34 | 40.35% |
| nanananyang vs Leroy | 16–37 | 30.19% |
| nanananyang vs Leo | 20–32 | 38.46% |
| nanananyang vs Clive | 15–31–1 | 32.61% |
| nanananyang vs Lars | 17–25 | 40.48% |
| nanananyang vs Shaheen | 15–26 | 36.59% |
| nanananyang vs Miary Zo | 15–26 | 36.59% |
| nanananyang vs Kuma | 13–27 | 32.50% |
| nanananyang vs Anna | 13–19 | 40.62% |
| nanananyang vs Raven | 12–18 | 40.00% |
| nanananyang vs Zafina | 9–13 | 40.91% |
| nanananyang vs Panda | 9–10 | 47.37% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.