| Guy_cross0 vs Armor King | 182–203 | 47.27% |
| Guy_cross0 vs Hwoarang | 106–93 | 53.27% |
| Guy_cross0 vs King | 81–108 | 42.86% |
| Guy_cross0 vs Kazuya | 83–83 | 50.00% |
| Guy_cross0 vs Jin | 89–73 | 54.94% |
| Guy_cross0 vs Steve | 78–61 | 56.12% |
| Guy_cross0 vs Law | 70–58 | 54.69% |
| Guy_cross0 vs Lili | 58–70 | 45.31% |
| Guy_cross0 vs Bryan | 47–80 | 37.01% |
| Guy_cross0 vs Dragunov | 56–70 | 44.44% |
| Guy_cross0 vs Fahkumram | 64–58 | 52.46% |
| Guy_cross0 vs Reina | 41–70 | 36.94% |
| Guy_cross0 vs Devil Jin | 43–56 | 43.43% |
| Guy_cross0 vs Paul | 44–53 | 45.36% |
| Guy_cross0 vs Miary Zo | 40–57 | 41.24% |
| Guy_cross0 vs Lars | 52–44 | 54.17% |
| Guy_cross0 vs Lee | 45–51 | 46.88% |
| Guy_cross0 vs Feng | 49–46 | 51.58% |
| Guy_cross0 vs Heihachi | 36–54 | 40.00% |
| Guy_cross0 vs Asuka | 53–36 | 59.55% |
| Guy_cross0 vs Azucena | 36–50 | 41.86% |
| Guy_cross0 vs Anna | 40–44 | 47.62% |
| Guy_cross0 vs Eddy | 49–32 | 60.49% |
| Guy_cross0 vs Yoshimitsu | 39–40 | 49.37% |
| Guy_cross0 vs Alisa | 38–41 | 48.10% |
| Guy_cross0 vs Jun | 37–42 | 46.84% |
| Guy_cross0 vs Nina | 42–31 | 57.53% |
| Guy_cross0 vs Clive | 28–36 | 43.75% |
| Guy_cross0 vs Leo | 25–38 | 39.68% |
| Guy_cross0 vs Raven | 28–27 | 50.91% |
| Guy_cross0 vs Jack-8 | 21–29 | 42.00% |
| Guy_cross0 vs Lidia | 20–30 | 40.00% |
| Guy_cross0 vs Xiaoyu | 19–29 | 39.58% |
| Guy_cross0 vs Victor | 22–24 | 47.83% |
| Guy_cross0 vs Leroy | 20–25 | 44.44% |
| Guy_cross0 vs Claudio | 16–14 | 53.33% |
| Guy_cross0 vs Shaheen | 13–11 | 54.17% |
| Guy_cross0 vs Zafina | 7–17 | 29.17% |
| Guy_cross0 vs Kuma | 12–9 | 57.14% |
| Guy_cross0 vs Panda | 9–1 | 90.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.