| Mystgun971 vs Kazuya | 35–20 | 63.64% |
| Mystgun971 vs Jin | 34–17 | 66.67% |
| Mystgun971 vs Reina | 31–7 | 81.58% |
| Mystgun971 vs Bryan | 20–14 | 58.82% |
| Mystgun971 vs Dragunov | 22–11 | 66.67% |
| Mystgun971 vs Yoshimitsu | 12–18 | 40.00% |
| Mystgun971 vs King | 14–15 | 48.28% |
| Mystgun971 vs Lili | 16–13 | 55.17% |
| Mystgun971 vs Law | 13–15 | 46.43% |
| Mystgun971 vs Hwoarang | 17–9 | 65.38% |
| Mystgun971 vs Steve | 18–6 | 75.00% |
| Mystgun971 vs Armor King | 14–10 | 58.33% |
| Mystgun971 vs Jun | 14–9 | 60.87% |
| Mystgun971 vs Xiaoyu | 12–10 | 54.55% |
| Mystgun971 vs Claudio | 15–7 | 68.18% |
| Mystgun971 vs Paul | 11–10 | 52.38% |
| Mystgun971 vs Devil Jin | 18–2 | 90.00% |
| Mystgun971 vs Heihachi | 17–2 | 89.47% |
| Mystgun971 vs Lee | 7–11 | 38.89% |
| Mystgun971 vs Feng | 9–7 | 56.25% |
| Mystgun971 vs Lars | 5–9 | 35.71% |
| Mystgun971 vs Victor | 9–5 | 64.29% |
| Mystgun971 vs Asuka | 5–8 | 38.46% |
| Mystgun971 vs Azucena | 7–3 | 70.00% |
| Mystgun971 vs Clive | 8–2 | 80.00% |
| Mystgun971 vs Anna | 2–8 | 20.00% |
| Mystgun971 vs Nina | 3–6 | 33.33% |
| Mystgun971 vs Eddy | 3–6 | 33.33% |
| Mystgun971 vs Zafina | 3–5 | 37.50% |
| Mystgun971 vs Lidia | 8–0 | 100.00% |
| Mystgun971 vs Leo | 5–2 | 71.43% |
| Mystgun971 vs Leroy | 4–3 | 57.14% |
| Mystgun971 vs Alisa | 2–4 | 33.33% |
| Mystgun971 vs Kuma | 1–4 | 20.00% |
| Mystgun971 vs Raven | 2–3 | 40.00% |
| Mystgun971 vs Jack-8 | 1–3 | 25.00% |
| Mystgun971 vs Fahkumram | 0–4 | 0.00% |
| Mystgun971 vs Panda | 0–2 | 0.00% |
| Mystgun971 vs Miary Zo | 0–2 | 0.00% |
| Mystgun971 vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.