| Mirelson Xp vs Kazuya | 234–219 | 51.66% |
| Mirelson Xp vs Jin | 200–195 | 50.63% |
| Mirelson Xp vs Law | 164–205 | 44.44% |
| Mirelson Xp vs King | 133–209 | 38.89% |
| Mirelson Xp vs Dragunov | 125–199 | 38.58% |
| Mirelson Xp vs Bryan | 138–176 | 43.95% |
| Mirelson Xp vs Hwoarang | 118–185 | 38.94% |
| Mirelson Xp vs Steve | 100–145 | 40.82% |
| Mirelson Xp vs Paul | 111–124 | 47.23% |
| Mirelson Xp vs Reina | 112–103 | 52.09% |
| Mirelson Xp vs Heihachi | 81–112 | 41.97% |
| Mirelson Xp vs Eddy | 85–104 | 44.97% |
| Mirelson Xp vs Jun | 67–118 | 36.22% |
| Mirelson Xp vs Yoshimitsu | 54–98 | 35.53% |
| Mirelson Xp vs Asuka | 69–83 | 45.39% |
| Mirelson Xp vs Devil Jin | 77–71 | 52.03% |
| Mirelson Xp vs Feng | 61–87 | 41.22% |
| Mirelson Xp vs Xiaoyu | 67–80 | 45.58% |
| Mirelson Xp vs Lars | 59–82 | 41.84% |
| Mirelson Xp vs Azucena | 59–71 | 45.38% |
| Mirelson Xp vs Lili | 40–82 | 32.79% |
| Mirelson Xp vs Clive | 49–67 | 42.24% |
| Mirelson Xp vs Leo | 64–48 | 57.14% |
| Mirelson Xp vs Nina | 47–65 | 41.96% |
| Mirelson Xp vs Alisa | 36–69 | 34.29% |
| Mirelson Xp vs Leroy | 39–66 | 37.14% |
| Mirelson Xp vs Jack-8 | 47–57 | 45.19% |
| Mirelson Xp vs Lee | 47–57 | 45.19% |
| Mirelson Xp vs Fahkumram | 42–61 | 40.78% |
| Mirelson Xp vs Raven | 53–48 | 52.48% |
| Mirelson Xp vs Lidia | 44–57 | 43.56% |
| Mirelson Xp vs Anna | 35–63 | 35.71% |
| Mirelson Xp vs Victor | 36–58 | 38.30% |
| Mirelson Xp vs Claudio | 42–43 | 49.41% |
| Mirelson Xp vs Armor King | 32–27 | 54.24% |
| Mirelson Xp vs Zafina | 13–32 | 28.89% |
| Mirelson Xp vs Shaheen | 18–26 | 40.91% |
| Mirelson Xp vs Miary Zo | 6–19 | 24.00% |
| Mirelson Xp vs Kuma | 8–14 | 36.36% |
| Mirelson Xp vs Panda | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.