| MasterOfCapoera vs Kazuya | 40–38 | 51.28% |
| MasterOfCapoera vs Jin | 39–35 | 52.70% |
| MasterOfCapoera vs King | 37–26 | 58.73% |
| MasterOfCapoera vs Bryan | 35–21 | 62.50% |
| MasterOfCapoera vs Hwoarang | 36–19 | 65.45% |
| MasterOfCapoera vs Steve | 28–26 | 51.85% |
| MasterOfCapoera vs Jun | 20–24 | 45.45% |
| MasterOfCapoera vs Clive | 20–22 | 47.62% |
| MasterOfCapoera vs Paul | 16–25 | 39.02% |
| MasterOfCapoera vs Devil Jin | 14–24 | 36.84% |
| MasterOfCapoera vs Reina | 18–18 | 50.00% |
| MasterOfCapoera vs Yoshimitsu | 22–10 | 68.75% |
| MasterOfCapoera vs Dragunov | 16–15 | 51.61% |
| MasterOfCapoera vs Feng | 19–11 | 63.33% |
| MasterOfCapoera vs Azucena | 21–8 | 72.41% |
| MasterOfCapoera vs Eddy | 18–11 | 62.07% |
| MasterOfCapoera vs Leroy | 19–9 | 67.86% |
| MasterOfCapoera vs Asuka | 19–7 | 73.08% |
| MasterOfCapoera vs Law | 13–9 | 59.09% |
| MasterOfCapoera vs Nina | 8–14 | 36.36% |
| MasterOfCapoera vs Lee | 13–9 | 59.09% |
| MasterOfCapoera vs Lili | 13–7 | 65.00% |
| MasterOfCapoera vs Leo | 12–8 | 60.00% |
| MasterOfCapoera vs Victor | 11–9 | 55.00% |
| MasterOfCapoera vs Claudio | 12–7 | 63.16% |
| MasterOfCapoera vs Alisa | 8–7 | 53.33% |
| MasterOfCapoera vs Heihachi | 9–6 | 60.00% |
| MasterOfCapoera vs Xiaoyu | 8–5 | 61.54% |
| MasterOfCapoera vs Lidia | 6–7 | 46.15% |
| MasterOfCapoera vs Kuma | 6–4 | 60.00% |
| MasterOfCapoera vs Raven | 4–6 | 40.00% |
| MasterOfCapoera vs Jack-8 | 4–5 | 44.44% |
| MasterOfCapoera vs Anna | 3–6 | 33.33% |
| MasterOfCapoera vs Lars | 5–3 | 62.50% |
| MasterOfCapoera vs Shaheen | 1–7 | 12.50% |
| MasterOfCapoera vs Panda | 4–0 | 100.00% |
| MasterOfCapoera vs Zafina | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.