| Danielcool15 vs Law | 1–6 | 14.29% |
| Danielcool15 vs King | 0–4 | 0.00% |
| Danielcool15 vs Jin | 0–3 | 0.00% |
| Danielcool15 vs Heihachi | 3–0 | 100.00% |
| Danielcool15 vs Hwoarang | 0–2 | 0.00% |
| Danielcool15 vs Kazuya | 0–2 | 0.00% |
| Danielcool15 vs Reina | 2–0 | 100.00% |
| Danielcool15 vs Eddy | 0–2 | 0.00% |
| Danielcool15 vs Clive | 0–2 | 0.00% |
| Danielcool15 vs Paul | 0–1 | 0.00% |
| Danielcool15 vs Xiaoyu | 0–1 | 0.00% |
| Danielcool15 vs Bryan | 1–0 | 100.00% |
| Danielcool15 vs Lili | 0–1 | 0.00% |
| Danielcool15 vs Dragunov | 0–1 | 0.00% |
| Danielcool15 vs Lars | 0–1 | 0.00% |
| Danielcool15 vs Alisa | 1–0 | 100.00% |
| Danielcool15 vs Azucena | 0–1 | 0.00% |
| Danielcool15 vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.