| HealthOnItM8 vs Reina | 33–26 | 55.93% |
| HealthOnItM8 vs Steve | 22–36 | 37.93% |
| HealthOnItM8 vs Kazuya | 21–35 | 37.50% |
| HealthOnItM8 vs King | 22–31 | 41.51% |
| HealthOnItM8 vs Hwoarang | 25–25 | 50.00% |
| HealthOnItM8 vs Jin | 21–22 | 48.84% |
| HealthOnItM8 vs Bryan | 13–26 | 33.33% |
| HealthOnItM8 vs Law | 9–27 | 25.00% |
| HealthOnItM8 vs Lili | 19–13 | 59.38% |
| HealthOnItM8 vs Azucena | 9–16 | 36.00% |
| HealthOnItM8 vs Dragunov | 10–14 | 41.67% |
| HealthOnItM8 vs Yoshimitsu | 12–10 | 54.55% |
| HealthOnItM8 vs Lars | 11–11 | 50.00% |
| HealthOnItM8 vs Eddy | 11–11 | 50.00% |
| HealthOnItM8 vs Heihachi | 11–10 | 52.38% |
| HealthOnItM8 vs Clive | 5–15 | 25.00% |
| HealthOnItM8 vs Jun | 10–8 | 55.56% |
| HealthOnItM8 vs Leroy | 5–12 | 29.41% |
| HealthOnItM8 vs Asuka | 8–6 | 57.14% |
| HealthOnItM8 vs Devil Jin | 5–9 | 35.71% |
| HealthOnItM8 vs Victor | 5–8 | 38.46% |
| HealthOnItM8 vs Paul | 4–7 | 36.36% |
| HealthOnItM8 vs Claudio | 2–9 | 18.18% |
| HealthOnItM8 vs Leo | 4–6 | 40.00% |
| HealthOnItM8 vs Lidia | 3–7 | 30.00% |
| HealthOnItM8 vs Nina | 2–7 | 22.22% |
| HealthOnItM8 vs Xiaoyu | 3–5 | 37.50% |
| HealthOnItM8 vs Feng | 8–0 | 100.00% |
| HealthOnItM8 vs Shaheen | 2–6 | 25.00% |
| HealthOnItM8 vs Raven | 2–6 | 25.00% |
| HealthOnItM8 vs Lee | 4–3 | 57.14% |
| HealthOnItM8 vs Kuma | 3–4 | 42.86% |
| HealthOnItM8 vs Fahkumram | 4–2 | 66.67% |
| HealthOnItM8 vs Jack-8 | 2–3 | 40.00% |
| HealthOnItM8 vs Alisa | 3–1 | 75.00% |
| HealthOnItM8 vs Panda | 0–4 | 0.00% |
| HealthOnItM8 vs Armor King | 0–4 | 0.00% |
| HealthOnItM8 vs Anna | 2–1 | 66.67% |
| HealthOnItM8 vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.