| Livid Soul vs Reina | 30–20 | 60.00% |
| Livid Soul vs King | 26–19 | 57.78% |
| Livid Soul vs Hwoarang | 22–23 | 48.89% |
| Livid Soul vs Clive | 22–19 | 53.66% |
| Livid Soul vs Steve | 13–25 | 34.21% |
| Livid Soul vs Heihachi | 18–18 | 50.00% |
| Livid Soul vs Law | 18–17 | 51.43% |
| Livid Soul vs Jin | 13–22 | 37.14% |
| Livid Soul vs Jun | 16–17 | 48.48% |
| Livid Soul vs Asuka | 13–19 | 40.62% |
| Livid Soul vs Azucena | 14–18 | 43.75% |
| Livid Soul vs Eddy | 18–11 | 62.07% |
| Livid Soul vs Yoshimitsu | 13–13 | 50.00% |
| Livid Soul vs Lars | 7–19 | 26.92% |
| Livid Soul vs Nina | 16–10 | 61.54% |
| Livid Soul vs Kazuya | 13–11 | 54.17% |
| Livid Soul vs Lee | 12–11 | 52.17% |
| Livid Soul vs Zafina | 11–7 | 61.11% |
| Livid Soul vs Lidia | 4–14 | 22.22% |
| Livid Soul vs Armor King | 7–11 | 38.89% |
| Livid Soul vs Lili | 12–5 | 70.59% |
| Livid Soul vs Bryan | 9–7 | 56.25% |
| Livid Soul vs Dragunov | 8–8 | 50.00% |
| Livid Soul vs Raven | 8–7 | 53.33% |
| Livid Soul vs Feng | 8–6 | 57.14% |
| Livid Soul vs Alisa | 5–9 | 35.71% |
| Livid Soul vs Anna | 11–3 | 78.57% |
| Livid Soul vs Jack-8 | 7–6 | 53.85% |
| Livid Soul vs Devil Jin | 4–9 | 30.77% |
| Livid Soul vs Shaheen | 8–5 | 61.54% |
| Livid Soul vs Fahkumram | 6–6 | 50.00% |
| Livid Soul vs Xiaoyu | 6–5 | 54.55% |
| Livid Soul vs Kuma | 1–9 | 10.00% |
| Livid Soul vs Claudio | 2–6 | 25.00% |
| Livid Soul vs Leo | 5–2 | 71.43% |
| Livid Soul vs Leroy | 2–5 | 28.57% |
| Livid Soul vs Victor | 5–2 | 71.43% |
| Livid Soul vs Paul | 1–5 | 16.67% |
| Livid Soul vs Panda | 1–5 | 16.67% |
| Livid Soul vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.