| Gangster vs Kazuya | 407–558 | 42.18% |
| Gangster vs King | 383–394 | 49.29% |
| Gangster vs Bryan | 396–365 | 52.04% |
| Gangster vs Jin | 322–381 | 45.80% |
| Gangster vs Hwoarang | 354–342 | 50.86% |
| Gangster vs Steve | 325–364 | 47.17% |
| Gangster vs Law | 378–300 | 55.75% |
| Gangster vs Reina | 296–340–1 | 46.54% |
| Gangster vs Paul | 251–316 | 44.27% |
| Gangster vs Dragunov | 252–302 | 45.49% |
| Gangster vs Heihachi | 237–305 | 43.73% |
| Gangster vs Yoshimitsu | 214–256 | 45.53% |
| Gangster vs Lars | 232–237 | 49.47% |
| Gangster vs Azucena | 211–202 | 51.09% |
| Gangster vs Lili | 195–211 | 48.03% |
| Gangster vs Lee | 200–201–1 | 49.88% |
| Gangster vs Xiaoyu | 202–178 | 53.16% |
| Gangster vs Asuka | 211–164 | 56.27% |
| Gangster vs Jun | 173–188 | 47.92% |
| Gangster vs Feng | 160–189 | 45.85% |
| Gangster vs Raven | 196–149 | 56.81% |
| Gangster vs Devil Jin | 157–178 | 46.87% |
| Gangster vs Lidia | 140–176 | 44.30% |
| Gangster vs Victor | 129–180 | 41.75% |
| Gangster vs Nina | 138–164 | 45.70% |
| Gangster vs Leo | 140–139 | 50.18% |
| Gangster vs Eddy | 133–139 | 48.90% |
| Gangster vs Clive | 122–142 | 46.21% |
| Gangster vs Leroy | 115–123 | 48.32% |
| Gangster vs Claudio | 97–140 | 40.93% |
| Gangster vs Alisa | 108–126 | 46.15% |
| Gangster vs Anna | 104–116 | 47.27% |
| Gangster vs Jack-8 | 96–106 | 47.52% |
| Gangster vs Zafina | 92–110 | 45.54% |
| Gangster vs Fahkumram | 74–98 | 43.02% |
| Gangster vs Kuma | 68–83–1 | 45.03% |
| Gangster vs Armor King | 72–80 | 47.37% |
| Gangster vs Shaheen | 47–71 | 39.83% |
| Gangster vs Panda | 33–47 | 41.25% |
| Gangster vs Miary Zo | 20–51 | 28.17% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.