| ArchEnemy vs Bryan | 138–100 | 57.98% |
| ArchEnemy vs Kazuya | 137–91 | 60.09% |
| ArchEnemy vs Hwoarang | 121–59 | 67.22% |
| ArchEnemy vs Dragunov | 90–79 | 53.25% |
| ArchEnemy vs King | 98–61 | 61.64% |
| ArchEnemy vs Paul | 90–53 | 62.94% |
| ArchEnemy vs Reina | 82–54 | 60.29% |
| ArchEnemy vs Heihachi | 92–44 | 67.65% |
| ArchEnemy vs Steve | 76–59 | 56.30% |
| ArchEnemy vs Asuka | 75–59 | 55.97% |
| ArchEnemy vs Lili | 82–45 | 64.57% |
| ArchEnemy vs Jin | 66–59 | 52.80% |
| ArchEnemy vs Law | 82–38 | 68.33% |
| ArchEnemy vs Lee | 67–33 | 67.00% |
| ArchEnemy vs Lars | 63–36 | 63.64% |
| ArchEnemy vs Jun | 60–36 | 62.50% |
| ArchEnemy vs Leroy | 57–38 | 60.00% |
| ArchEnemy vs Victor | 54–41 | 56.84% |
| ArchEnemy vs Devil Jin | 62–32 | 65.96% |
| ArchEnemy vs Lidia | 54–35 | 60.67% |
| ArchEnemy vs Alisa | 48–39 | 55.17% |
| ArchEnemy vs Yoshimitsu | 54–31 | 63.53% |
| ArchEnemy vs Xiaoyu | 56–28 | 66.67% |
| ArchEnemy vs Fahkumram | 53–26 | 67.09% |
| ArchEnemy vs Jack-8 | 44–34 | 56.41% |
| ArchEnemy vs Nina | 46–32 | 58.97% |
| ArchEnemy vs Feng | 41–36 | 53.25% |
| ArchEnemy vs Azucena | 38–38 | 50.00% |
| ArchEnemy vs Claudio | 44–31 | 58.67% |
| ArchEnemy vs Zafina | 32–40 | 44.44% |
| ArchEnemy vs Leo | 47–22 | 68.12% |
| ArchEnemy vs Shaheen | 42–26 | 61.76% |
| ArchEnemy vs Anna | 39–28 | 58.21% |
| ArchEnemy vs Eddy | 32–19 | 62.75% |
| ArchEnemy vs Armor King | 39–11 | 78.00% |
| ArchEnemy vs Raven | 30–17 | 63.83% |
| ArchEnemy vs Clive | 22–22 | 50.00% |
| ArchEnemy vs Kuma | 29–12 | 70.73% |
| ArchEnemy vs Panda | 19–11 | 63.33% |
| ArchEnemy vs Miary Zo | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.