| Koolkid070 vs Kazuya | 71–52 | 57.72% |
| Koolkid070 vs King | 64–50 | 56.14% |
| Koolkid070 vs Jin | 31–58 | 34.83% |
| Koolkid070 vs Hwoarang | 32–49 | 39.51% |
| Koolkid070 vs Bryan | 40–40 | 50.00% |
| Koolkid070 vs Reina | 41–37 | 52.56% |
| Koolkid070 vs Dragunov | 31–44 | 41.33% |
| Koolkid070 vs Heihachi | 40–33 | 54.79% |
| Koolkid070 vs Clive | 37–30 | 55.22% |
| Koolkid070 vs Law | 32–34 | 48.48% |
| Koolkid070 vs Yoshimitsu | 24–35 | 40.68% |
| Koolkid070 vs Steve | 39–19 | 67.24% |
| Koolkid070 vs Lars | 20–29 | 40.82% |
| Koolkid070 vs Azucena | 22–23 | 48.89% |
| Koolkid070 vs Lili | 20–24 | 45.45% |
| Koolkid070 vs Asuka | 19–21 | 47.50% |
| Koolkid070 vs Xiaoyu | 17–22 | 43.59% |
| Koolkid070 vs Lidia | 20–19 | 51.28% |
| Koolkid070 vs Leo | 15–20 | 42.86% |
| Koolkid070 vs Victor | 20–15 | 57.14% |
| Koolkid070 vs Paul | 15–18 | 45.45% |
| Koolkid070 vs Jack-8 | 20–8 | 71.43% |
| Koolkid070 vs Jun | 12–14 | 46.15% |
| Koolkid070 vs Eddy | 12–12 | 50.00% |
| Koolkid070 vs Feng | 16–7 | 69.57% |
| Koolkid070 vs Nina | 14–8 | 63.64% |
| Koolkid070 vs Anna | 7–13 | 35.00% |
| Koolkid070 vs Devil Jin | 8–11 | 42.11% |
| Koolkid070 vs Lee | 7–11 | 38.89% |
| Koolkid070 vs Claudio | 3–14 | 17.65% |
| Koolkid070 vs Leroy | 12–4 | 75.00% |
| Koolkid070 vs Raven | 6–10 | 37.50% |
| Koolkid070 vs Armor King | 8–8 | 50.00% |
| Koolkid070 vs Alisa | 5–10 | 33.33% |
| Koolkid070 vs Fahkumram | 9–4 | 69.23% |
| Koolkid070 vs Kuma | 3–6 | 33.33% |
| Koolkid070 vs Shaheen | 1–7 | 12.50% |
| Koolkid070 vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.