| ThatOneGuy vs Kazuya | 64–47 | 57.66% |
| ThatOneGuy vs Lili | 58–40 | 59.18% |
| ThatOneGuy vs King | 49–48 | 50.52% |
| ThatOneGuy vs Jin | 53–33 | 61.63% |
| ThatOneGuy vs Hwoarang | 48–31 | 60.76% |
| ThatOneGuy vs Bryan | 40–38 | 51.28% |
| ThatOneGuy vs Heihachi | 42–23 | 64.62% |
| ThatOneGuy vs Reina | 31–31 | 50.00% |
| ThatOneGuy vs Devil Jin | 21–37 | 36.21% |
| ThatOneGuy vs Paul | 33–21 | 61.11% |
| ThatOneGuy vs Steve | 29–23 | 55.77% |
| ThatOneGuy vs Azucena | 19–33 | 36.54% |
| ThatOneGuy vs Lee | 26–23 | 53.06% |
| ThatOneGuy vs Law | 18–29 | 38.30% |
| ThatOneGuy vs Yoshimitsu | 24–23 | 51.06% |
| ThatOneGuy vs Asuka | 25–19 | 56.82% |
| ThatOneGuy vs Armor King | 18–24 | 42.86% |
| ThatOneGuy vs Nina | 17–23 | 42.50% |
| ThatOneGuy vs Jun | 23–17 | 57.50% |
| ThatOneGuy vs Dragunov | 15–23 | 39.47% |
| ThatOneGuy vs Lars | 14–17 | 45.16% |
| ThatOneGuy vs Miary Zo | 18–13 | 58.06% |
| ThatOneGuy vs Leo | 19–11 | 63.33% |
| ThatOneGuy vs Lidia | 18–11 | 62.07% |
| ThatOneGuy vs Xiaoyu | 17–11 | 60.71% |
| ThatOneGuy vs Victor | 8–16 | 33.33% |
| ThatOneGuy vs Leroy | 11–11 | 50.00% |
| ThatOneGuy vs Claudio | 8–13 | 38.10% |
| ThatOneGuy vs Raven | 10–11 | 47.62% |
| ThatOneGuy vs Zafina | 4–14 | 22.22% |
| ThatOneGuy vs Feng | 8–9 | 47.06% |
| ThatOneGuy vs Eddy | 5–10 | 33.33% |
| ThatOneGuy vs Clive | 6–9 | 40.00% |
| ThatOneGuy vs Alisa | 7–7 | 50.00% |
| ThatOneGuy vs Fahkumram | 4–10 | 28.57% |
| ThatOneGuy vs Shaheen | 7–6 | 53.85% |
| ThatOneGuy vs Jack-8 | 6–6 | 50.00% |
| ThatOneGuy vs Anna | 6–4 | 60.00% |
| ThatOneGuy vs Kuma | 3–6 | 33.33% |
| ThatOneGuy vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.