| BLIND SWORDSMEN vs King | 21–5 | 80.77% |
| BLIND SWORDSMEN vs Heihachi | 16–4 | 80.00% |
| BLIND SWORDSMEN vs Hwoarang | 14–3 | 82.35% |
| BLIND SWORDSMEN vs Steve | 14–3 | 82.35% |
| BLIND SWORDSMEN vs Law | 11–5 | 68.75% |
| BLIND SWORDSMEN vs Jun | 10–3 | 76.92% |
| BLIND SWORDSMEN vs Reina | 11–1 | 91.67% |
| BLIND SWORDSMEN vs Eddy | 8–4 | 66.67% |
| BLIND SWORDSMEN vs Yoshimitsu | 10–1 | 90.91% |
| BLIND SWORDSMEN vs Bryan | 7–4 | 63.64% |
| BLIND SWORDSMEN vs Kazuya | 9–2 | 81.82% |
| BLIND SWORDSMEN vs Feng | 7–3 | 70.00% |
| BLIND SWORDSMEN vs Xiaoyu | 6–3 | 66.67% |
| BLIND SWORDSMEN vs Jin | 7–2 | 77.78% |
| BLIND SWORDSMEN vs Devil Jin | 9–0 | 100.00% |
| BLIND SWORDSMEN vs Dragunov | 6–3 | 66.67% |
| BLIND SWORDSMEN vs Lidia | 7–2 | 77.78% |
| BLIND SWORDSMEN vs Lee | 7–1 | 87.50% |
| BLIND SWORDSMEN vs Armor King | 5–3 | 62.50% |
| BLIND SWORDSMEN vs Lili | 5–1 | 83.33% |
| BLIND SWORDSMEN vs Zafina | 3–3 | 50.00% |
| BLIND SWORDSMEN vs Azucena | 6–0 | 100.00% |
| BLIND SWORDSMEN vs Paul | 4–1 | 80.00% |
| BLIND SWORDSMEN vs Asuka | 3–1 | 75.00% |
| BLIND SWORDSMEN vs Leo | 4–0 | 100.00% |
| BLIND SWORDSMEN vs Victor | 4–0 | 100.00% |
| BLIND SWORDSMEN vs Jack-8 | 1–2 | 33.33% |
| BLIND SWORDSMEN vs Lars | 2–1 | 66.67% |
| BLIND SWORDSMEN vs Nina | 2–1 | 66.67% |
| BLIND SWORDSMEN vs Kuma | 2–1 | 66.67% |
| BLIND SWORDSMEN vs Leroy | 2–1 | 66.67% |
| BLIND SWORDSMEN vs Alisa | 0–2 | 0.00% |
| BLIND SWORDSMEN vs Clive | 2–0 | 100.00% |
| BLIND SWORDSMEN vs Miary Zo | 2–0 | 100.00% |
| BLIND SWORDSMEN vs Claudio | 1–0 | 100.00% |
| BLIND SWORDSMEN vs Panda | 1–0 | 100.00% |
| BLIND SWORDSMEN vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.