| xzVoltagezx vs Miary Zo | 61–54 | 53.04% |
| xzVoltagezx vs Armor King | 70–44 | 61.40% |
| xzVoltagezx vs King | 42–43 | 49.41% |
| xzVoltagezx vs Kazuya | 36–40 | 47.37% |
| xzVoltagezx vs Steve | 27–43 | 38.57% |
| xzVoltagezx vs Jin | 32–36 | 47.06% |
| xzVoltagezx vs Bryan | 30–35 | 46.15% |
| xzVoltagezx vs Law | 25–24 | 51.02% |
| xzVoltagezx vs Reina | 25–21 | 54.35% |
| xzVoltagezx vs Dragunov | 27–18 | 60.00% |
| xzVoltagezx vs Heihachi | 16–24 | 40.00% |
| xzVoltagezx vs Paul | 18–20 | 47.37% |
| xzVoltagezx vs Lidia | 19–17 | 52.78% |
| xzVoltagezx vs Eddy | 23–12 | 65.71% |
| xzVoltagezx vs Fahkumram | 21–14 | 60.00% |
| xzVoltagezx vs Azucena | 17–17 | 50.00% |
| xzVoltagezx vs Asuka | 22–11 | 66.67% |
| xzVoltagezx vs Yoshimitsu | 19–13 | 59.38% |
| xzVoltagezx vs Lili | 16–15 | 51.61% |
| xzVoltagezx vs Feng | 16–14 | 53.33% |
| xzVoltagezx vs Hwoarang | 15–13 | 53.57% |
| xzVoltagezx vs Anna | 12–13 | 48.00% |
| xzVoltagezx vs Victor | 12–11 | 52.17% |
| xzVoltagezx vs Lee | 9–13 | 40.91% |
| xzVoltagezx vs Devil Jin | 11–10 | 52.38% |
| xzVoltagezx vs Jun | 11–10 | 52.38% |
| xzVoltagezx vs Lars | 12–8 | 60.00% |
| xzVoltagezx vs Raven | 11–9 | 55.00% |
| xzVoltagezx vs Nina | 9–10 | 47.37% |
| xzVoltagezx vs Leroy | 7–12 | 36.84% |
| xzVoltagezx vs Clive | 8–11 | 42.11% |
| xzVoltagezx vs Jack-8 | 7–9 | 43.75% |
| xzVoltagezx vs Zafina | 9–5 | 64.29% |
| xzVoltagezx vs Leo | 9–4 | 69.23% |
| xzVoltagezx vs Xiaoyu | 8–4 | 66.67% |
| xzVoltagezx vs Alisa | 5–5 | 50.00% |
| xzVoltagezx vs Claudio | 4–4 | 50.00% |
| xzVoltagezx vs Kuma | 1–7 | 12.50% |
| xzVoltagezx vs Shaheen | 1–5 | 16.67% |
| xzVoltagezx vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.