| BasharGX vs Jin | 569–545 | 51.08% |
| BasharGX vs Kazuya | 517–505 | 50.59% |
| BasharGX vs Bryan | 474–474 | 50.00% |
| BasharGX vs King | 412–427 | 49.11% |
| BasharGX vs Hwoarang | 455–382 | 54.36% |
| BasharGX vs Paul | 325–372 | 46.63% |
| BasharGX vs Reina | 358–281 | 56.03% |
| BasharGX vs Steve | 335–302 | 52.59% |
| BasharGX vs Law | 319–313 | 50.47% |
| BasharGX vs Lee | 312–318 | 49.52% |
| BasharGX vs Dragunov | 295–296 | 49.92% |
| BasharGX vs Yoshimitsu | 266–316 | 45.70% |
| BasharGX vs Devil Jin | 265–258 | 50.67% |
| BasharGX vs Lili | 235–251 | 48.35% |
| BasharGX vs Heihachi | 207–273 | 43.12% |
| BasharGX vs Feng | 201–227 | 46.96% |
| BasharGX vs Asuka | 193–234 | 45.20% |
| BasharGX vs Lars | 222–198 | 52.86% |
| BasharGX vs Xiaoyu | 218–197 | 52.53% |
| BasharGX vs Raven | 187–193 | 49.21% |
| BasharGX vs Alisa | 188–190 | 49.74% |
| BasharGX vs Nina | 193–165 | 53.91% |
| BasharGX vs Victor | 182–164 | 52.60% |
| BasharGX vs Azucena | 176–159 | 52.54% |
| BasharGX vs Eddy | 144–187 | 43.50% |
| BasharGX vs Jun | 167–153 | 52.19% |
| BasharGX vs Jack-8 | 180–133 | 57.51% |
| BasharGX vs Claudio | 126–172 | 42.28% |
| BasharGX vs Leo | 135–152 | 47.04% |
| BasharGX vs Lidia | 163–122 | 57.19% |
| BasharGX vs Zafina | 145–123 | 54.10% |
| BasharGX vs Leroy | 126–112 | 52.94% |
| BasharGX vs Shaheen | 86–137 | 38.57% |
| BasharGX vs Clive | 79–123 | 39.11% |
| BasharGX vs Kuma | 88–103 | 46.07% |
| BasharGX vs Anna | 66–89 | 42.58% |
| BasharGX vs Fahkumram | 31–47 | 39.74% |
| BasharGX vs Armor King | 31–46 | 40.26% |
| BasharGX vs Panda | 19–44 | 30.16% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.