Name history
| nightx | |
| 暗夜独行者 | |
| maple | |
| By Little big | |
| joking | |
| Maple | |
| rush | |
| 婊子玩过吗 | |
| 只是新手 | |
| 夜行半步者 |
| nightx vs Jin | 238–201 | 54.21% |
| nightx vs King | 212–178 | 54.36% |
| nightx vs Hwoarang | 205–157 | 56.63% |
| nightx vs Law | 184–145 | 55.93% |
| nightx vs Kazuya | 169–158 | 51.68% |
| nightx vs Steve | 162–116 | 58.27% |
| nightx vs Bryan | 124–141 | 46.79% |
| nightx vs Dragunov | 113–130 | 46.50% |
| nightx vs Reina | 131–108 | 54.81% |
| nightx vs Lili | 124–105 | 54.15% |
| nightx vs Paul | 114–109 | 51.12% |
| nightx vs Eddy | 131–80 | 62.09% |
| nightx vs Victor | 97–98 | 49.74% |
| nightx vs Yoshimitsu | 98–94 | 51.04% |
| nightx vs Jun | 98–85 | 53.55% |
| nightx vs Lars | 77–104 | 42.54% |
| nightx vs Feng | 85–95 | 47.22% |
| nightx vs Xiaoyu | 85–82 | 50.90% |
| nightx vs Nina | 74–91 | 44.85% |
| nightx vs Devil Jin | 76–77 | 49.67% |
| nightx vs Heihachi | 68–82 | 45.33% |
| nightx vs Anna | 62–86 | 41.89% |
| nightx vs Azucena | 66–74 | 47.14% |
| nightx vs Alisa | 59–75 | 44.03% |
| nightx vs Lee | 65–56 | 53.72% |
| nightx vs Jack-8 | 57–59 | 49.14% |
| nightx vs Claudio | 48–68 | 41.38% |
| nightx vs Leo | 61–50 | 54.95% |
| nightx vs Asuka | 58–52 | 52.73% |
| nightx vs Fahkumram | 44–58 | 43.14% |
| nightx vs Leroy | 40–52 | 43.48% |
| nightx vs Clive | 33–55 | 37.50% |
| nightx vs Lidia | 39–35 | 52.70% |
| nightx vs Raven | 24–42 | 36.36% |
| nightx vs Shaheen | 22–39 | 36.07% |
| nightx vs Kuma | 22–37 | 37.29% |
| nightx vs Zafina | 31–26 | 54.39% |
| nightx vs Armor King | 19–29 | 39.58% |
| nightx vs Miary Zo | 27–21 | 56.25% |
| nightx vs Panda | 11–20 | 35.48% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.