| iatesoap vs Jin | 94–45 | 67.63% |
| iatesoap vs Kazuya | 86–52 | 62.32% |
| iatesoap vs Heihachi | 52–43 | 54.74% |
| iatesoap vs Steve | 57–24 | 70.37% |
| iatesoap vs Armor King | 51–23 | 68.92% |
| iatesoap vs Law | 53–18 | 74.65% |
| iatesoap vs Dragunov | 46–25 | 64.79% |
| iatesoap vs Reina | 51–19 | 72.86% |
| iatesoap vs Bryan | 39–27 | 59.09% |
| iatesoap vs King | 35–15 | 70.00% |
| iatesoap vs Hwoarang | 36–13 | 73.47% |
| iatesoap vs Paul | 33–14 | 70.21% |
| iatesoap vs Yoshimitsu | 32–11 | 74.42% |
| iatesoap vs Jun | 24–18 | 57.14% |
| iatesoap vs Lili | 27–14 | 65.85% |
| iatesoap vs Miary Zo | 27–13 | 67.50% |
| iatesoap vs Lee | 27–11 | 71.05% |
| iatesoap vs Eddy | 31–7 | 81.58% |
| iatesoap vs Victor | 29–5 | 85.29% |
| iatesoap vs Asuka | 18–14 | 56.25% |
| iatesoap vs Feng | 20–7 | 74.07% |
| iatesoap vs Devil Jin | 13–12 | 52.00% |
| iatesoap vs Fahkumram | 20–5 | 80.00% |
| iatesoap vs Lidia | 17–7 | 70.83% |
| iatesoap vs Azucena | 13–9 | 59.09% |
| iatesoap vs Jack-8 | 13–8 | 61.90% |
| iatesoap vs Nina | 12–9 | 57.14% |
| iatesoap vs Leroy | 13–6 | 68.42% |
| iatesoap vs Raven | 16–3 | 84.21% |
| iatesoap vs Lars | 16–2 | 88.89% |
| iatesoap vs Shaheen | 11–7 | 61.11% |
| iatesoap vs Leo | 7–9 | 43.75% |
| iatesoap vs Zafina | 11–5 | 68.75% |
| iatesoap vs Clive | 10–6 | 62.50% |
| iatesoap vs Claudio | 4–9 | 30.77% |
| iatesoap vs Anna | 8–4 | 66.67% |
| iatesoap vs Alisa | 6–4 | 60.00% |
| iatesoap vs Kuma | 7–2 | 77.78% |
| iatesoap vs Xiaoyu | 7–1 | 87.50% |
| iatesoap vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.