| All Eyes On Me vs Kazuya | 113–117 | 49.13% |
| All Eyes On Me vs King | 87–120 | 42.03% |
| All Eyes On Me vs Jin | 94–103 | 47.72% |
| All Eyes On Me vs Bryan | 75–98 | 43.35% |
| All Eyes On Me vs Reina | 103–68 | 60.23% |
| All Eyes On Me vs Hwoarang | 86–82 | 51.19% |
| All Eyes On Me vs Law | 79–77 | 50.64% |
| All Eyes On Me vs Lee | 73–72 | 50.34% |
| All Eyes On Me vs Steve | 71–67 | 51.45% |
| All Eyes On Me vs Yoshimitsu | 64–60 | 51.61% |
| All Eyes On Me vs Lili | 57–67 | 45.97% |
| All Eyes On Me vs Dragunov | 67–57 | 54.03% |
| All Eyes On Me vs Paul | 48–75 | 39.02% |
| All Eyes On Me vs Lars | 62–39 | 61.39% |
| All Eyes On Me vs Asuka | 54–46 | 54.00% |
| All Eyes On Me vs Xiaoyu | 53–46 | 53.54% |
| All Eyes On Me vs Lidia | 57–38 | 60.00% |
| All Eyes On Me vs Victor | 43–50 | 46.24% |
| All Eyes On Me vs Azucena | 48–44 | 52.17% |
| All Eyes On Me vs Nina | 42–31 | 57.53% |
| All Eyes On Me vs Feng | 31–39 | 44.29% |
| All Eyes On Me vs Jun | 31–37 | 45.59% |
| All Eyes On Me vs Leroy | 35–29 | 54.69% |
| All Eyes On Me vs Heihachi | 27–36 | 42.86% |
| All Eyes On Me vs Eddy | 34–25 | 57.63% |
| All Eyes On Me vs Raven | 26–31 | 45.61% |
| All Eyes On Me vs Devil Jin | 21–35 | 37.50% |
| All Eyes On Me vs Jack-8 | 29–25 | 53.70% |
| All Eyes On Me vs Leo | 22–32 | 40.74% |
| All Eyes On Me vs Alisa | 23–28 | 45.10% |
| All Eyes On Me vs Claudio | 17–28 | 37.78% |
| All Eyes On Me vs Kuma | 15–18 | 45.45% |
| All Eyes On Me vs Zafina | 18–12 | 60.00% |
| All Eyes On Me vs Shaheen | 13–12 | 52.00% |
| All Eyes On Me vs Panda | 8–9 | 47.06% |
| All Eyes On Me vs Clive | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.