| VipersWrath vs King | 107–88 | 54.87% |
| VipersWrath vs Kazuya | 100–90 | 52.63% |
| VipersWrath vs Jin | 90–87 | 50.85% |
| VipersWrath vs Bryan | 87–87 | 50.00% |
| VipersWrath vs Hwoarang | 92–73 | 55.76% |
| VipersWrath vs Dragunov | 77–75 | 50.66% |
| VipersWrath vs Steve | 84–60 | 58.33% |
| VipersWrath vs Law | 54–83 | 39.42% |
| VipersWrath vs Reina | 48–65 | 42.48% |
| VipersWrath vs Azucena | 65–46 | 58.56% |
| VipersWrath vs Lee | 57–52 | 52.29% |
| VipersWrath vs Lars | 52–56 | 48.15% |
| VipersWrath vs Lili | 51–56 | 47.66% |
| VipersWrath vs Yoshimitsu | 47–57 | 45.19% |
| VipersWrath vs Nina | 46–54 | 46.00% |
| VipersWrath vs Feng | 34–60 | 36.17% |
| VipersWrath vs Heihachi | 60–32 | 65.22% |
| VipersWrath vs Eddy | 38–42 | 47.50% |
| VipersWrath vs Jun | 41–38 | 51.90% |
| VipersWrath vs Paul | 45–33 | 57.69% |
| VipersWrath vs Asuka | 34–43 | 44.16% |
| VipersWrath vs Leo | 38–35 | 52.05% |
| VipersWrath vs Raven | 32–38 | 45.71% |
| VipersWrath vs Jack-8 | 30–39 | 43.48% |
| VipersWrath vs Devil Jin | 34–35 | 49.28% |
| VipersWrath vs Alisa | 31–35 | 46.97% |
| VipersWrath vs Victor | 30–31 | 49.18% |
| VipersWrath vs Kuma | 24–33 | 42.11% |
| VipersWrath vs Lidia | 23–34 | 40.35% |
| VipersWrath vs Xiaoyu | 21–32 | 39.62% |
| VipersWrath vs Leroy | 24–29 | 45.28% |
| VipersWrath vs Anna | 28–23 | 54.90% |
| VipersWrath vs Zafina | 32–15 | 68.09% |
| VipersWrath vs Claudio | 16–19 | 45.71% |
| VipersWrath vs Clive | 15–20 | 42.86% |
| VipersWrath vs Shaheen | 14–19 | 42.42% |
| VipersWrath vs Armor King | 10–13 | 43.48% |
| VipersWrath vs Panda | 6–12 | 33.33% |
| VipersWrath vs Fahkumram | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.