| SGL Violence vs King | 185–159 | 53.78% |
| SGL Violence vs Kazuya | 146–166 | 46.79% |
| SGL Violence vs Heihachi | 147–162 | 47.57% |
| SGL Violence vs Hwoarang | 123–119 | 50.83% |
| SGL Violence vs Jin | 110–122 | 47.41% |
| SGL Violence vs Reina | 95–130 | 42.22% |
| SGL Violence vs Bryan | 91–121 | 42.92% |
| SGL Violence vs Steve | 81–119 | 40.50% |
| SGL Violence vs Law | 87–106 | 45.08% |
| SGL Violence vs Dragunov | 69–81 | 46.00% |
| SGL Violence vs Lili | 62–86 | 41.89% |
| SGL Violence vs Clive | 73–75 | 49.32% |
| SGL Violence vs Paul | 72–61 | 54.14% |
| SGL Violence vs Yoshimitsu | 52–80 | 39.39% |
| SGL Violence vs Lars | 49–77 | 38.89% |
| SGL Violence vs Feng | 51–71 | 41.80% |
| SGL Violence vs Azucena | 53–67 | 44.17% |
| SGL Violence vs Xiaoyu | 59–58 | 50.43% |
| SGL Violence vs Asuka | 55–62 | 47.01% |
| SGL Violence vs Eddy | 58–59 | 49.57% |
| SGL Violence vs Jun | 46–68 | 40.35% |
| SGL Violence vs Lidia | 63–43 | 59.43% |
| SGL Violence vs Victor | 41–54 | 43.16% |
| SGL Violence vs Leroy | 43–43 | 50.00% |
| SGL Violence vs Alisa | 36–49 | 42.35% |
| SGL Violence vs Lee | 41–43 | 48.81% |
| SGL Violence vs Nina | 43–34 | 55.84% |
| SGL Violence vs Devil Jin | 28–48 | 36.84% |
| SGL Violence vs Leo | 41–31 | 56.94% |
| SGL Violence vs Claudio | 29–37 | 43.94% |
| SGL Violence vs Raven | 33–32 | 50.77% |
| SGL Violence vs Kuma | 29–35 | 45.31% |
| SGL Violence vs Zafina | 18–41 | 30.51% |
| SGL Violence vs Anna | 22–31 | 41.51% |
| SGL Violence vs Jack-8 | 19–32 | 37.25% |
| SGL Violence vs Shaheen | 24–18 | 57.14% |
| SGL Violence vs Fahkumram | 18–20 | 47.37% |
| SGL Violence vs Panda | 10–7 | 58.82% |
| SGL Violence vs Armor King | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.