| Baskettcase vs King | 46–36 | 56.10% |
| Baskettcase vs Jin | 41–22 | 65.08% |
| Baskettcase vs Dragunov | 31–22 | 58.49% |
| Baskettcase vs Reina | 35–18 | 66.04% |
| Baskettcase vs Paul | 30–20 | 60.00% |
| Baskettcase vs Steve | 27–20 | 57.45% |
| Baskettcase vs Bryan | 25–21 | 54.35% |
| Baskettcase vs Hwoarang | 25–18 | 58.14% |
| Baskettcase vs Lili | 23–19 | 54.76% |
| Baskettcase vs Lee | 23–19 | 54.76% |
| Baskettcase vs Devil Jin | 18–20 | 47.37% |
| Baskettcase vs Kazuya | 19–17 | 52.78% |
| Baskettcase vs Asuka | 21–11 | 65.62% |
| Baskettcase vs Xiaoyu | 18–13 | 58.06% |
| Baskettcase vs Law | 14–13 | 51.85% |
| Baskettcase vs Yoshimitsu | 17–10 | 62.96% |
| Baskettcase vs Lars | 11–13 | 45.83% |
| Baskettcase vs Azucena | 13–10 | 56.52% |
| Baskettcase vs Nina | 12–10 | 54.55% |
| Baskettcase vs Heihachi | 17–5 | 77.27% |
| Baskettcase vs Lidia | 12–9 | 57.14% |
| Baskettcase vs Jack-8 | 13–7 | 65.00% |
| Baskettcase vs Raven | 12–8 | 60.00% |
| Baskettcase vs Armor King | 12–8 | 60.00% |
| Baskettcase vs Leroy | 8–10 | 44.44% |
| Baskettcase vs Eddy | 9–8 | 52.94% |
| Baskettcase vs Jun | 10–6 | 62.50% |
| Baskettcase vs Victor | 9–7 | 56.25% |
| Baskettcase vs Anna | 8–8 | 50.00% |
| Baskettcase vs Claudio | 7–7 | 50.00% |
| Baskettcase vs Miary Zo | 8–4 | 66.67% |
| Baskettcase vs Leo | 5–6 | 45.45% |
| Baskettcase vs Clive | 6–4 | 60.00% |
| Baskettcase vs Alisa | 4–5 | 44.44% |
| Baskettcase vs Shaheen | 8–1 | 88.89% |
| Baskettcase vs Fahkumram | 6–3 | 66.67% |
| Baskettcase vs Feng | 6–2 | 75.00% |
| Baskettcase vs Panda | 3–5 | 37.50% |
| Baskettcase vs Kuma | 1–6 | 14.29% |
| Baskettcase vs Zafina | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.