| BabyRaiOnIce vs Kazuya | 32–25 | 56.14% |
| BabyRaiOnIce vs Bryan | 25–18 | 58.14% |
| BabyRaiOnIce vs Law | 23–16 | 58.97% |
| BabyRaiOnIce vs King | 30–9 | 76.92% |
| BabyRaiOnIce vs Heihachi | 20–18 | 52.63% |
| BabyRaiOnIce vs Jin | 25–12 | 67.57% |
| BabyRaiOnIce vs Steve | 20–13 | 60.61% |
| BabyRaiOnIce vs Reina | 20–13 | 60.61% |
| BabyRaiOnIce vs Dragunov | 13–19 | 40.62% |
| BabyRaiOnIce vs Lidia | 25–7 | 78.12% |
| BabyRaiOnIce vs Lili | 15–12 | 55.56% |
| BabyRaiOnIce vs Paul | 9–15 | 37.50% |
| BabyRaiOnIce vs Leroy | 12–12 | 50.00% |
| BabyRaiOnIce vs Lee | 11–10 | 52.38% |
| BabyRaiOnIce vs Asuka | 15–5 | 75.00% |
| BabyRaiOnIce vs Lars | 14–6 | 70.00% |
| BabyRaiOnIce vs Yoshimitsu | 7–12 | 36.84% |
| BabyRaiOnIce vs Leo | 8–11 | 42.11% |
| BabyRaiOnIce vs Hwoarang | 8–10 | 44.44% |
| BabyRaiOnIce vs Devil Jin | 8–8 | 50.00% |
| BabyRaiOnIce vs Jun | 9–7 | 56.25% |
| BabyRaiOnIce vs Azucena | 5–11 | 31.25% |
| BabyRaiOnIce vs Eddy | 6–8 | 42.86% |
| BabyRaiOnIce vs Alisa | 7–6 | 53.85% |
| BabyRaiOnIce vs Xiaoyu | 8–4 | 66.67% |
| BabyRaiOnIce vs Nina | 8–4 | 66.67% |
| BabyRaiOnIce vs Feng | 5–6 | 45.45% |
| BabyRaiOnIce vs Raven | 6–4 | 60.00% |
| BabyRaiOnIce vs Jack-8 | 6–3 | 66.67% |
| BabyRaiOnIce vs Kuma | 0–9 | 0.00% |
| BabyRaiOnIce vs Claudio | 3–5 | 37.50% |
| BabyRaiOnIce vs Victor | 3–4 | 42.86% |
| BabyRaiOnIce vs Shaheen | 2–4 | 33.33% |
| BabyRaiOnIce vs Zafina | 4–2 | 66.67% |
| BabyRaiOnIce vs Clive | 3–3 | 50.00% |
| BabyRaiOnIce vs Fahkumram | 2–1 | 66.67% |
| BabyRaiOnIce vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.