| TonyFaucon vs Kazuya | 225–242 | 48.18% |
| TonyFaucon vs Jin | 180–197–1 | 47.75% |
| TonyFaucon vs Bryan | 159–180 | 46.90% |
| TonyFaucon vs Reina | 140–110 | 56.00% |
| TonyFaucon vs King | 116–110 | 51.33% |
| TonyFaucon vs Paul | 99–126 | 44.00% |
| TonyFaucon vs Steve | 102–112 | 47.66% |
| TonyFaucon vs Lili | 85–107 | 44.27% |
| TonyFaucon vs Dragunov | 89–95 | 48.37% |
| TonyFaucon vs Hwoarang | 80–103 | 43.72% |
| TonyFaucon vs Law | 83–94 | 46.89% |
| TonyFaucon vs Yoshimitsu | 81–96 | 45.76% |
| TonyFaucon vs Devil Jin | 80–94 | 45.98% |
| TonyFaucon vs Heihachi | 90–84 | 51.72% |
| TonyFaucon vs Lee | 66–76 | 46.48% |
| TonyFaucon vs Asuka | 68–64 | 51.52% |
| TonyFaucon vs Feng | 69–63 | 52.27% |
| TonyFaucon vs Nina | 53–55 | 49.07% |
| TonyFaucon vs Jun | 41–65 | 38.68% |
| TonyFaucon vs Armor King | 45–56 | 44.55% |
| TonyFaucon vs Azucena | 46–50 | 47.92% |
| TonyFaucon vs Xiaoyu | 46–49 | 48.42% |
| TonyFaucon vs Victor | 41–44 | 48.24% |
| TonyFaucon vs Alisa | 35–42 | 45.45% |
| TonyFaucon vs Leo | 28–48 | 36.84% |
| TonyFaucon vs Jack-8 | 33–37 | 47.14% |
| TonyFaucon vs Leroy | 28–41 | 40.58% |
| TonyFaucon vs Lars | 37–31 | 54.41% |
| TonyFaucon vs Claudio | 28–35 | 44.44% |
| TonyFaucon vs Eddy | 26–37 | 41.27% |
| TonyFaucon vs Clive | 31–31 | 50.00% |
| TonyFaucon vs Zafina | 29–32 | 47.54% |
| TonyFaucon vs Raven | 29–30 | 49.15% |
| TonyFaucon vs Shaheen | 28–24 | 53.85% |
| TonyFaucon vs Anna | 27–20 | 57.45% |
| TonyFaucon vs Kuma | 23–20 | 53.49% |
| TonyFaucon vs Lidia | 23–20 | 53.49% |
| TonyFaucon vs Miary Zo | 13–17 | 43.33% |
| TonyFaucon vs Fahkumram | 9–15 | 37.50% |
| TonyFaucon vs Panda | 8–11 | 42.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.