| G3R1P vs Bryan | 85–93 | 47.75% |
| G3R1P vs Kazuya | 86–69 | 55.48% |
| G3R1P vs Jin | 80–65 | 55.17% |
| G3R1P vs King | 83–49 | 62.88% |
| G3R1P vs Dragunov | 62–52 | 54.39% |
| G3R1P vs Reina | 55–50 | 52.38% |
| G3R1P vs Clive | 42–54 | 43.75% |
| G3R1P vs Hwoarang | 35–56 | 38.46% |
| G3R1P vs Steve | 45–44 | 50.56% |
| G3R1P vs Yoshimitsu | 45–40 | 52.94% |
| G3R1P vs Paul | 32–44 | 42.11% |
| G3R1P vs Heihachi | 34–38 | 47.22% |
| G3R1P vs Law | 30–38 | 44.12% |
| G3R1P vs Lili | 30–37 | 44.78% |
| G3R1P vs Lee | 39–23 | 62.90% |
| G3R1P vs Lars | 30–30 | 50.00% |
| G3R1P vs Devil Jin | 28–27 | 50.91% |
| G3R1P vs Xiaoyu | 23–30 | 43.40% |
| G3R1P vs Jun | 23–30 | 43.40% |
| G3R1P vs Asuka | 31–20 | 60.78% |
| G3R1P vs Azucena | 22–27 | 44.90% |
| G3R1P vs Lidia | 26–23 | 53.06% |
| G3R1P vs Nina | 25–23 | 52.08% |
| G3R1P vs Jack-8 | 20–22 | 47.62% |
| G3R1P vs Leo | 18–23 | 43.90% |
| G3R1P vs Alisa | 24–16 | 60.00% |
| G3R1P vs Fahkumram | 23–16 | 58.97% |
| G3R1P vs Feng | 19–18 | 51.35% |
| G3R1P vs Eddy | 22–15 | 59.46% |
| G3R1P vs Leroy | 18–16 | 52.94% |
| G3R1P vs Victor | 17–14 | 54.84% |
| G3R1P vs Claudio | 14–15 | 48.28% |
| G3R1P vs Raven | 17–12 | 58.62% |
| G3R1P vs Shaheen | 11–13 | 45.83% |
| G3R1P vs Kuma | 10–14 | 41.67% |
| G3R1P vs Anna | 7–10 | 41.18% |
| G3R1P vs Zafina | 7–6 | 53.85% |
| G3R1P vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.