| JoyBoyHaki vs Kazuya | 92–149 | 38.17% |
| JoyBoyHaki vs King | 128–89 | 58.99% |
| JoyBoyHaki vs Jin | 104–89 | 53.89% |
| JoyBoyHaki vs Heihachi | 84–109 | 43.52% |
| JoyBoyHaki vs Bryan | 67–109 | 38.07% |
| JoyBoyHaki vs Reina | 91–81 | 52.91% |
| JoyBoyHaki vs Steve | 94–74 | 55.95% |
| JoyBoyHaki vs Law | 70–60 | 53.85% |
| JoyBoyHaki vs Armor King | 57–73 | 43.85% |
| JoyBoyHaki vs Clive | 63–55 | 53.39% |
| JoyBoyHaki vs Lee | 51–55 | 48.11% |
| JoyBoyHaki vs Azucena | 48–56 | 46.15% |
| JoyBoyHaki vs Hwoarang | 51–41 | 55.43% |
| JoyBoyHaki vs Lidia | 49–43 | 53.26% |
| JoyBoyHaki vs Lili | 41–49 | 45.56% |
| JoyBoyHaki vs Paul | 35–52 | 40.23% |
| JoyBoyHaki vs Asuka | 33–52 | 38.82% |
| JoyBoyHaki vs Jun | 51–34 | 60.00% |
| JoyBoyHaki vs Dragunov | 37–45 | 45.12% |
| JoyBoyHaki vs Yoshimitsu | 25–52 | 32.47% |
| JoyBoyHaki vs Nina | 30–36 | 45.45% |
| JoyBoyHaki vs Victor | 35–29 | 54.69% |
| JoyBoyHaki vs Lars | 31–31 | 50.00% |
| JoyBoyHaki vs Xiaoyu | 34–26 | 56.67% |
| JoyBoyHaki vs Fahkumram | 35–23 | 60.34% |
| JoyBoyHaki vs Eddy | 22–29 | 43.14% |
| JoyBoyHaki vs Devil Jin | 25–19 | 56.82% |
| JoyBoyHaki vs Raven | 20–20 | 50.00% |
| JoyBoyHaki vs Jack-8 | 15–24 | 38.46% |
| JoyBoyHaki vs Leo | 18–18 | 50.00% |
| JoyBoyHaki vs Kuma | 20–15 | 57.14% |
| JoyBoyHaki vs Feng | 15–19 | 44.12% |
| JoyBoyHaki vs Leroy | 19–14 | 57.58% |
| JoyBoyHaki vs Claudio | 15–15 | 50.00% |
| JoyBoyHaki vs Zafina | 16–14 | 53.33% |
| JoyBoyHaki vs Alisa | 12–15 | 44.44% |
| JoyBoyHaki vs Anna | 10–14 | 41.67% |
| JoyBoyHaki vs Shaheen | 8–5 | 61.54% |
| JoyBoyHaki vs Miary Zo | 5–5 | 50.00% |
| JoyBoyHaki vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.