| DaKoolAid-Man23 vs Law | 14–19 | 42.42% |
| DaKoolAid-Man23 vs Eddy | 13–13 | 50.00% |
| DaKoolAid-Man23 vs Jin | 11–13 | 45.83% |
| DaKoolAid-Man23 vs King | 10–13 | 43.48% |
| DaKoolAid-Man23 vs Reina | 9–8 | 52.94% |
| DaKoolAid-Man23 vs Steve | 4–10 | 28.57% |
| DaKoolAid-Man23 vs Victor | 7–7 | 50.00% |
| DaKoolAid-Man23 vs Leroy | 9–4 | 69.23% |
| DaKoolAid-Man23 vs Asuka | 5–7 | 41.67% |
| DaKoolAid-Man23 vs Lili | 5–6 | 45.45% |
| DaKoolAid-Man23 vs Dragunov | 4–7 | 36.36% |
| DaKoolAid-Man23 vs Leo | 7–4 | 63.64% |
| DaKoolAid-Man23 vs Hwoarang | 1–9 | 10.00% |
| DaKoolAid-Man23 vs Kazuya | 8–2 | 80.00% |
| DaKoolAid-Man23 vs Azucena | 4–6 | 40.00% |
| DaKoolAid-Man23 vs Jun | 6–3 | 66.67% |
| DaKoolAid-Man23 vs Yoshimitsu | 4–4 | 50.00% |
| DaKoolAid-Man23 vs Kuma | 3–5 | 37.50% |
| DaKoolAid-Man23 vs Paul | 2–5 | 28.57% |
| DaKoolAid-Man23 vs Feng | 3–4 | 42.86% |
| DaKoolAid-Man23 vs Alisa | 2–5 | 28.57% |
| DaKoolAid-Man23 vs Lars | 2–4 | 33.33% |
| DaKoolAid-Man23 vs Claudio | 2–4 | 33.33% |
| DaKoolAid-Man23 vs Xiaoyu | 1–4 | 20.00% |
| DaKoolAid-Man23 vs Devil Jin | 3–2 | 60.00% |
| DaKoolAid-Man23 vs Nina | 1–4 | 20.00% |
| DaKoolAid-Man23 vs Panda | 4–1 | 80.00% |
| DaKoolAid-Man23 vs Bryan | 0–4 | 0.00% |
| DaKoolAid-Man23 vs Jack-8 | 0–4 | 0.00% |
| DaKoolAid-Man23 vs Shaheen | 4–0 | 100.00% |
| DaKoolAid-Man23 vs Lee | 0–4 | 0.00% |
| DaKoolAid-Man23 vs Heihachi | 4–0 | 100.00% |
| DaKoolAid-Man23 vs Raven | 2–1 | 66.67% |
| DaKoolAid-Man23 vs Lidia | 2–1 | 66.67% |
| DaKoolAid-Man23 vs Zafina | 2–0 | 100.00% |
| DaKoolAid-Man23 vs Clive | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.