| Lost_Young vs Kazuya | 200–215 | 48.19% |
| Lost_Young vs Jin | 154–148 | 50.99% |
| Lost_Young vs Bryan | 155–147 | 51.32% |
| Lost_Young vs Reina | 128–115 | 52.67% |
| Lost_Young vs King | 109–132 | 45.23% |
| Lost_Young vs Hwoarang | 85–116 | 42.29% |
| Lost_Young vs Heihachi | 87–98 | 47.03% |
| Lost_Young vs Dragunov | 84–93 | 47.46% |
| Lost_Young vs Law | 79–93 | 45.93% |
| Lost_Young vs Yoshimitsu | 113–55 | 67.26% |
| Lost_Young vs Steve | 81–80 | 50.31% |
| Lost_Young vs Clive | 90–65 | 58.06% |
| Lost_Young vs Paul | 59–71 | 45.38% |
| Lost_Young vs Devil Jin | 65–57 | 53.28% |
| Lost_Young vs Nina | 62–57 | 52.10% |
| Lost_Young vs Jun | 58–59 | 49.57% |
| Lost_Young vs Lee | 45–70 | 39.13% |
| Lost_Young vs Lili | 52–52 | 50.00% |
| Lost_Young vs Xiaoyu | 44–59 | 42.72% |
| Lost_Young vs Lars | 47–50 | 48.45% |
| Lost_Young vs Lidia | 50–40 | 55.56% |
| Lost_Young vs Alisa | 39–49 | 44.32% |
| Lost_Young vs Asuka | 36–50 | 41.86% |
| Lost_Young vs Azucena | 50–33 | 60.24% |
| Lost_Young vs Feng | 33–38 | 46.48% |
| Lost_Young vs Armor King | 28–38 | 42.42% |
| Lost_Young vs Jack-8 | 21–42 | 33.33% |
| Lost_Young vs Eddy | 40–23 | 63.49% |
| Lost_Young vs Claudio | 21–37 | 36.21% |
| Lost_Young vs Victor | 31–27 | 53.45% |
| Lost_Young vs Shaheen | 29–27 | 51.79% |
| Lost_Young vs Raven | 31–25 | 55.36% |
| Lost_Young vs Leroy | 16–34 | 32.00% |
| Lost_Young vs Anna | 19–24 | 44.19% |
| Lost_Young vs Fahkumram | 21–21 | 50.00% |
| Lost_Young vs Leo | 20–19 | 51.28% |
| Lost_Young vs Kuma | 13–26 | 33.33% |
| Lost_Young vs Zafina | 15–19 | 44.12% |
| Lost_Young vs Panda | 11–12 | 47.83% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.